Raymond Lancaster, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries a battered shield and tarnished shortbow as well. His brown hair is thinning but still full. He wears an eyepatch.
Personality: He dislikes all the random violence that takes place in the north. He does not believe in violence as a means to an end. He is a dedicated Tanner but believes his peers are too gung-ho.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tanner arts, while his father instructed him in etiquette, music and courtly manner. His mother was a soldier and died while he was still young. Raymond was left his mother's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Fighting, Pacifist. Flaws: Ugly. Bonds: Rich, Military. Occupation: Tanner
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Percival Melancon, Male Human [Permalink]
Personal [hide]
Description: He wears a violet shirt with thin yellow vertical stripes and violet pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His black hair is unkempt and raggedy. He has gleaming, smiling blue eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Percival was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Family, Job. Occupation: Crown-heir
Voice: Italian accent
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Terran, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Kyle Conway, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a pastel collared shirt and blue pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He misses his home and complains about the freezing weather, even in summer.
History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He left for the north, certain he would find work there.
Motivation: His spouse's relatives view him with great suspicion.
Bonds: Attractive, Job, Immigrant, Poor, Family. Occupation: Ploughman
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 38 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
Possessions: 100 gp. Eye agate (11 gp). Aquamarine (700 gp). Coral (160 gp).
Alex Crawford, Male Human [Permalink]
Personal [hide]
Description: He wears a simple green robe with white stripes complete with hood. He carries with him a set of ceremonial daggers, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His silver hair is cut short. He is very pretty but has cold, dead eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record. Occupation: Server
Voice: Loud with bravado
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
John Barton, Male Human [Permalink]
Personal [hide]
Description: He wears a black cloak and cross-gartered brown stockings. He carries with him a set of tridents, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy blonde hair. His brown eyes peer out from beneath his feathered black hat.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and to end his boredom
Ideals: Fighting. Flaws: Insomniac, Forgetful, Mundane. Bonds: Debt. Occupation: Layabout
Voice: Soft and mumbly
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Blue quartz (14 gp). Golden yellow topaz (400 gp). Lapis lazuli (14 gp). 1 Masterwork Light wooden shield.
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