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NPC Generator

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William Harley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a deerstalker hat to cover his moderate length white hair. He is very pretty but has cold, dead eyes.

Personality: Confrontational and typically high on some drug or another. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to loving parents in a slum to the west. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Farmer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To find somewhere to settle down; and he's in love

Flaws: Addict, Mundane. Bonds: Attractive, Has a crush, Poor, Criminal record. Occupation: Farmer

Voice: Prounounces S like Z

Attributes [hide]

William Harley, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)11 (+0) 10 (+0)14 (+2)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 7000 sp.


Social Check DCs


Balimaar Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears red leather gloves, a red jacket, and tight pants. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a cross on it. His silver hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is fixated on the number 14. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Balimaar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He wants to get laid; and revenge

Ideals: Athletic. Flaws: Insane. Bonds: Enemies, Poor, Has a crush. Occupation: Spy

Voice: Speaks with a cold

Attributes [hide]

Balimaar Bentley, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 12 (+1)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Drogo Berkeley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has no hair. He has amber eyes.

Personality: Drogo wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of a Barrister, who enjoyed hunting, Drogo was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Adventurer, Nature. Occupation: Mortician

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Drogo Berkeley, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)17 (+3) 16 (+3)13 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 13
Languages Common, Sylvan, Undercommon, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Hugh Westbrook, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He is renowned for his bright white suits and hats. His Stetson hat is riddled with cuts and holes. His ears are large.

Personality: He is a Body Guard first and foremost. He believes firmly that knowledge should be universal. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Hugh was raised in a hard working conservative environment. Hugh liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He tends to his Body Guard job now, and dutifully fulfills any obligations he has.

Motivation: To be a Detective again; and to unite with his sister

Flaws: Ugly, Impulsive. Bonds: Job, Nature, Family. Occupation: Body Guard

Voice: Squeaky

Attributes [hide]

Hugh Westbrook, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)13 (+1) 9 (-1)8 (-1)
Skills History +3, Investigation +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Finely wrought small gold bracelet (40 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). 1 Minor magic item.


Social Check DCs


Theobald Wallace, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle, and is pretty ugly. His chestnut hair is cut short with large spiked bangs in the front. His eyes are a pleasant violet.

Personality: He is business-like. He takes instructions and follows them to the letter. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and several ex partners dislike his way of doing things and want revenge

Ideals: Professionalism. Flaws: Ugly, Impulsive, Disease. Occupation: Crown-heir

Voice: Speaks in third person

Attributes [hide]

Theobald Wallace, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)11 (+0) 13 (+1)17 (+3)
Skills History +2, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs

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