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Advanced [show]


Simon Everly, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a black wide-brimmed hat and black clothes. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is heavily combed to the right. His eyes, though not visible through his cowl, are gray.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His mother raised him in a mountain cabin. His first spouse was a Fletcher, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to raise his children well.

Bonds: Slave, Nature, Family, Adventurer. Occupation: Beggar

Voice: Soothing and warm

Attributes [hide]

Simon Everly, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)8 (-1) 15 (+2)6 (-2)
Skills Animal Handling +4, Persuasion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Tim Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears just a tan suit. He carries a battered warhammer and tarnished quarterstaff as well. His golden hair is cut jaggedly and amateurishly. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Overbrimming with self-confidence, Tim isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Dilettante and found it very stressful. He then took over the family business and is one of the better Dilettante for hire.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Fighting, Impeccable, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Dilettante

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tim Birkenhead, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)9 (-1) 9 (-1)15 (+2)
Skills Nature +1, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Manfred Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor. He carries a battered longbow and tarnished bow as well. His long chestnut hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He loves telling others what to do and how they should feel about things. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. At a young age his mother died while driving off some brigands. His father being the stubborn sort decided to stay and helped train him in bow use. Days after completing his studies, news broke out that his hometown was attacked by brigands. Manfred was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Opinionated. Flaws: Disease, Insomniac. Bonds: Enemies. Occupation: Painter

Voice: growls and snarls, animalistic

Attributes [hide]

Manfred Hadleigh, Male Human Fighter 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)7 (-2) 11 (+0)16 (+3)
Skills Performance +6, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Raymond Blankley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a slight overbite and is overall scrawny. He has moderate length brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Raymond lived on a farm with his father, near the main road leading to a nearby town. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Raymond and his spouse have recently divorced.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has passion for adventuring and risk

Flaws: Insomniac, Antagonistic. Bonds: Rich, Family, Enemies, Adventurer. Occupation: Barrister

Voice: Thin and wheezing

Attributes [hide]

Raymond Blankley, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 10 (+0)16 (+3)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Guy Barney, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an entirely grey suit with brown socks and a vest with buckled shoes, he is not a threatening figure. His head has been shaved. His gray unseeing eyes seem to look past you.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A freak accident while working with his Sculptor mother left him crippled. He has drifted from career to career and currently works as a Bricklayer.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Disease, Impulsive. Bonds: Job, Poor. Occupation: Bricklayer

Voice: French accent

Attributes [hide]

Guy Barney, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)15 (+2) 14 (+2)8 (-1)
Skills History +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Ignan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp.


Social Check DCs

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