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Advanced [show]


Heward Asheton, Male Human [Permalink]

Personal [hide]

Description: He wears white trousers with green and black striped suspenders. He wears various colorful collared shirts. He carries a battered scimitar and tarnished shortbow as well. His long brown hair reaches down to his waist. His brown eyes dart from person to person.

Personality: Heward is depressed about a lot of things. He tends to be a nihilist. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken as a slave by a traveling circus and forced to perform He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Enemies, Slave. Occupation: Knight

Voice: Sensual and smooth

Attributes [hide]

Heward Asheton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)11 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Lance Kitchur, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears tattered old clothes. He is tall, broad shouldered and powerfully built. His chestnut hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has been a successful dealer in antiques buying low and selling high.

Motivation: To clean up the streets; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: In love, Guardian. Occupation: Marshal

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Lance Kitchur, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)10 (+0) 13 (+1)9 (-1)
Skills Religion +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Peridot (30 gp). Zircon (30 gp). Blue sapphire (500 gp).


Social Check DCs


Ernest Oakley, Male Human [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate. He is muscular with a powerful set of arms. His auburn hair is lengthy and is close to two feet long. His half smiles and gray eyes are beguiling and draw you in.

Personality: Overbrimming with self-confidence, Ernest isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Merchant business at a young age. A gifted student he started as a Mercenary, but he got bored and became a Merchant. He's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: He feels the way he acts is they only way to get by in the world; and expand his business

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Job. Occupation: Merchant

Voice: Sore throat, cough

Attributes [hide]

Ernest Oakley, Male Human Fighter 5
Medium (6'6") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)9 (-1) 9 (-1)11 (+0)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. Brass mug with jade inlays (200 gp).


Social Check DCs


Lewis Clive, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a black poncho over his likewise colored trousers and shirt. He has a slight overbite and is overall scrawny. He keeps his red hair in a pixie cut. He wears a mask on his face.

Personality: Confrontational and typically high on some drug or another. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lewis is combative with any and all who dare try his patience in the slightest.

History: Lewis hails from a village terrorized by dire rats. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He got away from his former life and has fallen to alcoholism.

Motivation: To settle down with his crush; and wants his loneliness to end

Ideals: Justice. Flaws: Addict, Ugly. Bonds: Enemies, Has a crush. Occupation: Glassblower

Voice: Middle-eastern accent

Attributes [hide]

Lewis Clive, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)14 (+2) 11 (+0)9 (-1)
Skills Acrobatics +1, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Everard Jacobs, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is bald on top and has large silver tufts of hair around his ears. His green eyes are passionate and lively.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cook arts, while his mother instructed him in etiquette, music and courtly manner. Everard was born on a far western desert where he grew up under the tutelage of his father, an expert Cook. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Ugly, Shy. Bonds: Rich, Immigrant. Occupation: Cook

Voice: Jittery and nervous

Attributes [hide]

Everard Jacobs, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)16 (+3) 12 (+1)16 (+3)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Abyssal, Celestial, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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