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Advanced [show]


Percival Kent, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is braided into rings. His violet eyes lackadaisically let the world flow into them.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Percival enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of a Detective, who enjoyed hunting, Percival was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often; and retire the richest man in the north

Ideals: Entrepeneur, Athletic, Impeccable. Flaws: Hedonist. Bonds: Nature. Occupation: Mercenary

Voice: Scottish accent

Attributes [hide]

Percival Kent, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)12 (+1) 13 (+1)9 (-1)
Skills Arcana +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Freshwater pearl (16 gp). Black star sapphire (600 gp). Amber (130 gp). Tiger eye turquoise (16 gp).


Social Check DCs


Thomas Shelby, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a lot of dark rich colors, with gold accents. His hair is long and blonde with streaks of black, and is pulled back with small yellow clips. His beard is black, braided, and well cared for. He is baby faced.

Personality: He is irascible and easily irritated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His father raised him in a mountain cabin. A few years later when the south was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: An old rival family wants him found.

Flaws: Antagonistic. Bonds: Attractive, Family, Nature, Immigrant. Occupation: Weaver

Voice: Switch between two voices

Attributes [hide]

Thomas Shelby, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)15 (+2) 13 (+1)10 (+0)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: Silver ewer (80 gp). Gold and topaz bottle stopper cork (400 gp). 1 Minor magic item.


Social Check DCs


Manfred Wheatley, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this southern man wears long strands of aquamarine and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is matted, messy, and big. His blue eyes are passionate and lively.

Personality: He has a massive crush on the younger sibling of the Map Maker who has hired him part-time. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To settle down with his crush; and he feels that his past leaves him morally obligated to help

Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Has a crush, Criminal record. Occupation: Map Maker

Voice: Smoker's lung

Attributes [hide]

Manfred Wheatley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)8 (-1) 13 (+1)7 (-2)
Skills Performance +0, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Ralf Roscoe, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is auburn, silky, and of moderate length. His green eyes dart from person to person to random spaces in the air.

Personality: He is very quiet and rarely speaks above a whisper. He is afraid of women and trembles around them

History: Ralf lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Miner, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To unite with his brother.

Flaws: Shy. Bonds: Adventurer, Immigrant, Attractive, Family. Occupation: Junk Dealer

Voice: Hard of hearing, loud

Attributes [hide]

Ralf Roscoe, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)14 (+2) 12 (+1)14 (+2)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Arnold Kenley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black tunic with yellow highlights, and long tan pants that bunch up around his shoes. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes are slightly larger than normal.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He feeds upon the attention of others.

History: He was raised in a island tribe. From there he went from mercenary job to mercenary job. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to meet his childhood hero; and he is greedy

Ideals: Optimist. Bonds: Attractive, Nature, Adventurer, Rich. Occupation: Stylist

Voice: German accent

Attributes [hide]

Arnold Kenley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 6 (-2)11 (+0) 11 (+0)17 (+3)
Skills Arcana +2, Sleight of Hand +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 1900 sp. 1 Masterwork Common Melee.


Social Check DCs

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