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NPC Generator

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Advanced [show]


Ralf Wentworth, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He dresses like a well dressed Roofer does. His brown hair is drawn into a tight pony tail with a clover scrunchie. His hazel unseeing eyes seem to look past you.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Guard, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Roofer responsibilities is difficult; and further expansion of business

Ideals: Impeccable. Flaws: Disease. Bonds: Job, Attractive, In love. Occupation: Roofer

Voice: Low range voice

Attributes [hide]

Ralf Wentworth, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)11 (+0) 19 (+4)14 (+2)
Skills Nature +2, Sleight of Hand +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 22000 sp.


Social Check DCs


Charles Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a worn and beaten armor. Beneath his clothing is a huge mess of scar tissue. His red hair is kept up in a ponytail inside a deerstalker hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a very good compulsive liar and kleptomaniac.

History: He was born in the south, but his parents moved at a very young age to the east. He was taken from his home at a very young age. He was always very intelligent and has formed a secret society of freemasons.

Motivation: A rival would like him out of the picture.

Flaws: Secretive. Bonds: Slave, Attractive, Criminal record, Immigrant. Occupation: Laborer

Voice: Pronounces difficult words wrong

Attributes [hide]

Charles Thackeray, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp.


Social Check DCs


Hubert Wesley, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a Hunter, his mother struggled to pay the bills. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Doesn't want to be a Guard and was forced into it by his family; and wants to raise his children well

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Poor, Family. Occupation: Guard

Voice: Uses sign language

Attributes [hide]

Hubert Wesley, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 15 (+2)18 (+4) 14 (+2)12 (+1)
Skills Sleight of Hand +6, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Draconic, Gnome, Halfling
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Reynard Bradford, Male Human [Permalink]

Personal [hide]

Description: An older man who wears bulky white painted plate armor, he is not a threatening figure. His silver hair is cut short with large spiked bangs in the front. He has a dull look in his amber eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also hits on women, regardless of circumstances.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was granted psionic powers by his dying sister.

Motivation: To clean up the streets; and he's in love

Ideals: Joker, Gifted. Bonds: Has a crush, Family, Guardian. Occupation: Banker

Voice: Italian accent

Attributes [hide]

Reynard Bradford, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 9 (-1)7 (-2) 10 (+0)13 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp. 2 Tanglefoot bags.


Social Check DCs


Gerard Graeme, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear grey tank tops with tan pants. He wears his white hair up. His eyes are brown and beady.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He can't help but pocket interesting objects he comes across

History: Gerard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He dropped out of school before completing his studies. He inherited the family business which he has now maintained for 2 years.

Motivation: To share knowledge with the world; and he has decided he is irredeemable

Ideals: Logical. Flaws: Ugly. Bonds: Job, Criminal record, Poor. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Gerard Graeme, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Druidic, Elven
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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