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Advanced [show]


Clerebold Morley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fighting clothing, which leaves very little to the imagination. His brown hair is thinning but still full. His green eyes dart from person to person.

Personality: He speaks before he thinks and is too direct. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Impulsive. Bonds: Adventurer, Military. Occupation: Body Guard

Voice: German accent

Attributes [hide]

Clerebold Morley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)16 (+3) 14 (+2)11 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Auran, Gnome, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Odo Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a colorful flower in his silver hair. He is baby faced.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a small toy that he constantly fidgets with.

History: He got into the Glassblower business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Barrister again; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Job. Occupation: Glassblower

Voice: Timid voice

Attributes [hide]

Odo Wedgwood, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. Iolite (80 gp). Sardonyx (80 gp). Alexandrite (400 gp).


Social Check DCs


Trym Brent, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears very tight pants and wife beaters, though occasionally he sports a tan coat. His red hair is cut jaggedly and amateurishly. His ears are large.

Personality: He snorts whenever he laughs or is feeling confident. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He used his abilities to travel the world and help people.

Motivation: To reunite with his old friends; and he's in love

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Has a crush. Occupation: Spice Merchant

Voice: Breathy voice

Attributes [hide]

Trym Brent, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)18 (+4) 14 (+2)16 (+3)
Skills Intimidation +5, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Druidic, Celestial, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Don Conway, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is cut short with large spiked bangs in the front. His eyes are violet and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He doesn't get along with people that don't share his tastes; and he has money and likes to spend it

Ideals: Logical, Impeccable. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Jeweler

Voice: Smoker's lung

Attributes [hide]

Don Conway, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)6 (-2) 9 (-1)11 (+0)
Skills Arcana +0, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Norman Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. His hair is silver, silky, and of moderate length. His amber eyes dart from person to person.

Personality: Prone to second guessing himself, he comes off as nervous. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a desert tribe. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his brother; and to prove his worth to the world

Flaws: Shy, Impulsive. Bonds: Poor, Attractive, Nature, Family. Occupation: Laborer

Voice: Pronounces difficult words wrong

Attributes [hide]

Norman Trowbridge, Male Human Fighter 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)19 (+4) 13 (+1)8 (-1)
Skills Arcana +7, Stealth +3
Senses Passive Perception 11
Languages Common, Druidic, Abyssal, Celestial, Goblin
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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