Gomory Clive, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears tan leather gloves, a tan jacket, and tight pants. He wears his brown hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Gomory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 13th year, his parents were killed by a brigands raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Revenge.
Flaws: Selfish, Hedonist. Bonds: Attractive, Poor, Enemies. Occupation: Bather
Voice: Hollow voice
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: Aquamarine (900 gp). Jade (120 gp).
Roland Northcott, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear grey clothing when he does not wear armor. His hair is golden and very short. His violet eyes peer out from beneath his deerstalker grey hat.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a minor phobia of water and hates getting wet.
History: Sold as a small child to a necromancer, Roland was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better trade route.
Motivation: Sabotage a competitor; and to be a miner again
Flaws: Shy, Fearful. Bonds: Mentor, Adventurer, Job. Occupation: Dyer
Voice: Nasally tone
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
Possessions: Just what you see.
Patrick Mitchell, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is wearing a long, blue cloak. He is tall, broad shouldered and powerfully built. He keeps his long black hair kept up in a rat tail. His eyes are a pleasant blue.
Personality: He is extraordinarily eccentric. He cannot resist a sob story and will often dote over anyone who has one.
History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Herbalist. He then took over the family business and is one of the better Herbalist for hire.
Motivation: He'd like to take his coworkers down a peg; and he has decided he is irredeemable
Ideals: Philantrophist. Flaws: Insane. Bonds: Immigrant, Job, Criminal record. Occupation: Herbalist
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp. Pink pearl (150 gp). White pearl (150 gp). Rich purple corundum (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Gilbert Hartford, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a pastel armored body suit, with a simple brown line shooting up and back down. His red hair is knotted and matted. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He would rather hide behind his crafts than deal with other people.
History: Gilbert was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's attracted to the pc
Ideals: Artistic. Flaws: Greedy, Shy. Bonds: Attractive. Occupation: Bookbinder
Voice: French accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 31000 sp. 1 Minor magic item.
Henry Hadlee, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a green wide-brimmed hat and green clothes and is in decent physical shape. He sports a long black beard, and similarly colored long hair. His eyes are brown.
Personality: He likes to make people angry or surprised. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born on a small isolated farm. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: He feels threatened by others; and he's repulsed by the pc
Flaws: Antagonistic, Fearful. Bonds: Adventurer, Nature, Criminal record. Occupation: Architect
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2500 sp. 1 Masterwork Uncommon Weapon.
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