Patrick Bristol, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a pastel shirt with thin red vertical stripes and black pants. His brown hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a minor phobia of water and hates getting wet.
History: Born to a Miller, his father struggled to pay the bills. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his painting dream.
Motivation: He has passion for adventuring and risk; and he is terrified, and will act out of fear
Ideals: Athletic, Artistic. Flaws: Fearful. Bonds: Poor, Adventurer. Occupation: Farmer
Voice: Old thin voice
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 7 (-2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 11000 cp.
Randal Remington, Male Human [Permalink]
Personal [hide]
Description: This southern man usually wears his green robe and has his shortspear always slung over his shoulder. His clothes are grease stained in places. He wears his red hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to loving parents in a slum to the south. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally; and he's attracted to the pc
Ideals: Extrovert. Flaws: Insane, Sensitive. Bonds: Poor, Immigrant. Occupation: Priest
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 13 (+1) | 13 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 2400 sp. Zircon (30 gp).
Lewis Hackney, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey cloak and cross-gartered green stockings. His blonde hair, when down, is lengthy. His eyes are likewise amber.
Personality: He dislikes all the random violence that takes place in the east. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his absent father
Ideals: Pacifist, Entrepeneur. Bonds: Family, Rich, Adventurer. Occupation: Mercenary
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Everard Barclay, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears yellow trousers with tan and green striped suspenders. He wears various colorful collared shirts. His brown hair has been sun bleached extensively. His violet eyes peer out from beneath his Stetson yellow hat.
Personality: Everard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has recently gotten a pet goose that steals things from people.
Motivation: Nothing but the best is good enough for him; and he feels that his past leaves him morally obligated to help
Ideals: Athletic, Impeccable. Flaws: Disease. Bonds: Criminal record, Rich. Occupation: Unemployed
Voice: Sensual and smooth
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 7 (-2) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1800 sp.
Trym Sherwood, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Beneath his clothing is a huge mess of scar tissue. He wears a Stetson hat to hide his balding. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He dislikes all the random violence that takes place in the east. He is harsh and unforgiving.
History: He was born to loving parents in a slum to the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: He's repulsed by the PC; and to be a mason again
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Slave, Poor, Job. Occupation: Doctor
Voice: pre-pubescent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 3200 sp. 1 Darkwood Buckler.
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