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NPC Generator

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Advanced [show]


Manfred Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple tan robe with green stripes complete with hood. His top hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He also is a firm believer in the manly ideal.

History: He was born at the edge of vast island. He helped his mother out around the business and became quite the natural. He became a Herbalist soon after.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Ugly, Shy, Impulsive. Bonds: Nature, Job. Occupation: Herbalist

Voice: Scandinavian accent

Attributes [hide]

Manfred Kinsley, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)11 (+0) 9 (-1)16 (+3)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 sp. Jasper (80 gp). 1 Masterwork studded leather.


Social Check DCs


Hugh Bradley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears rags and sports a simple walking cane. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can't help but pocket interesting objects he comes across

History: He was born to loving parents in a slum to the south. His mother took him hunting and taught him how to get in the mind of other creatures. Being a Shipwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Selfish. Bonds: Poor, Slave, Criminal record, Nature. Occupation: Shipwright

Voice: Prounounces S like Z

Attributes [hide]

Hugh Bradley, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 10
Languages Common, Terran, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. Citrine (30 gp). Onyx (30 gp). Chrysoberyl (60 gp).


Social Check DCs


Everard Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his axe. He keeps his auburn hair in a pixie cut. His thin eyebrows rest above his beady gray eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. He moved out south to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Blacksmith

Voice: Hollow voice

Attributes [hide]

Everard Winterbourne, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)12 (+1) 10 (+0)11 (+0)
Skills Deception +2, Stealth +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Kody Radcliffe, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses in black turtlenecks beneath a grey coat with pastel slacks. His auburn hair is cut short. His eyes are gray and he is always smoking a pipe.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. When he's not drinking or sleeping the drinks off, he's doing music.

History: Sold as a small child to a slaver, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many brigands want him driven away

Ideals: Artistic. Flaws: Shy, Ugly. Bonds: Mentor, Enemies. Occupation: Apothecary

Voice: Loud with bravado

Attributes [hide]

Kody Radcliffe, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)15 (+2) 17 (+3)10 (+0)
Skills Arcana +4, Stealth +3
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp.


Social Check DCs


Geoffrey Benson, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a green shirt with thin black vertical stripes and blue pants. He is tall, broad shouldered and powerfully built. He keeps his long chestnut hair kept up in a rat tail. He wears an eyepatch.

Personality: He is business-like. He takes instructions and follows them to the letter. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Geoffrey hails from a village terrorized by dire rats. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Military, Enemies. Occupation: Dilettante

Voice: Jamaican accent

Attributes [hide]

Geoffrey Benson, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 16 (+3)10 (+0)
Skills Persuasion +2, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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