Frederick Blyth, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. With a patchy red beard and wild red hair. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He snorts whenever he laughs or is feeling confident. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A powerful slaver made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Bonds: Mentor, Rich. Occupation: Apothecary
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 9 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. Chrysoberyl (130 gp).
Adelard Merton, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears just a tan suit. His whole body is exceptionally muscular. His white hair is greasy and uncared for. He has a tattooed face.
Personality: He is happy with his job as a Carpenter. He turns his eye from what people do, preferring to live and let live. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born to a pair of adventurers, Adelard grew up listening to his father's many stories. His childhood dream was to be a Architect, but he was a colossal failure. He then took over the family business and is one of the better Carpenter for hire.
Motivation: Expand his business; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Job, Adventurer. Occupation: Carpenter
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.
Nicholas Payton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a pastel vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his pastel boots flare out at the collars. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.
Personality: Nicholas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born in the south his family was never financially stable. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to trick people and travel the world for free.
Motivation: A rival would like him out of the picture; and seeks redemption
Ideals: Artistic, Justice. Bonds: Criminal record, Poor, Mentor. Occupation: Gardener
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Ignan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Melee.
Reynard Harrington, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a long, blue cloak. He has done his best to style his white hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Gifted from a young age, Reynard studied abroad. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has drifted from career to career and currently works as a Sellsword.
Motivation: Expand his business; and doesn't want to be a sellsword and was forced into it by his family
Ideals: Artistic, Gifted. Bonds: Enemies, Job, Family. Occupation: Sellsword
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Tim Ryley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a lot of dark rich colors, with gold accents. He keeps his brown hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: A deep hatred of gnolls; and revenge
Flaws: Secretive. Bonds: Attractive, Poor, Enemies, Religious. Occupation: Navigator
Voice: Smoker's lung
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
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