Alexandre Tindall, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His long silver hair reaches down to his waist. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Alexandre hails from a village terrorized by orcs. Through the years after Alexandre was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Alexandre's father didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by orcs. Alexandre was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and someone believes him a fraud
Ideals: Joker. Flaws: Impulsive, Antagonistic, Greedy. Bonds: Enemies. Occupation: Doctor
Voice: Loud with bravado
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1700 sp.
Kody Windsor, Male Human [Permalink]
Personal [hide]
Description: This man wears a brown coat over a red low-cut shirt, and a deerstalker hat upon his head, and sports empty pouches on his belt. His hair is chestnut and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is used to getting what he wants. In part because he is a meticulous planner.
History: He got into the Armorer business at a young age. He was taken from his home at a very young age. He's also a talented Mason, but doesn't like to broadcast it.
Motivation: To prove his worth to the world; and to be a mason again
Ideals: Disciplined, Professionalism. Flaws: Impulsive. Bonds: Job, Slave. Occupation: Armorer
Voice: Mousy voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 200 gp.
Odo Halsey, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.
Personality: Always inclined to offer people food he seems plenty friendly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in the east his family was never financially stable. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Odo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Odo. He used his abilities to trick people and travel the world for free.
Motivation: Wants his loneliness to end; and seeks redemption
Ideals: Philantrophist, Impeccable. Bonds: Poor, Criminal record, Has a crush. Occupation: Mortician
Voice: Farmer accent
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Draconic, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. 1 Half-Plate.
Lewis Northcott, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'0" and is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His right hand appears badly burned and disfigured. He has styled his silver hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a massive crush on the younger sibling of the Sculptor who has hired him part-time. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered orcs who tried to eat his hand. He has gone from town to town working and never settling down anywhere, but has fallen for a local Glassblower. He hasn't told them the truth, but wants to settle down with them.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he has a rivalry with the church that dominates his actions
Flaws: Antagonistic. Bonds: Has a crush, Religious, Enemies. Occupation: Sculptor
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 11 (+0) | 18 (+4) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Giant, Halfling, Auran, Draconic
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
Possessions: 200 gp. 1 Masterwork Common Melee.
Randal Hadley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he has the majority of his body covered in plate. His white hair has been sun bleached extensively. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is overprotective of those who hire his services. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born in the south, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To clean up the streets; and to protect his home
Ideals: Philantrophist. Flaws: Ugly. Bonds: Guardian, Immigrant. Occupation: Brewer
Voice: Loud with bravado
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Orc, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
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