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NPC Generator

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Advanced [show]


Tim Stanley, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with grey socks and a vest with buckled shoes. He is bristling with hidden weapons, mostly bows and hammers. His hair, while still mostly red, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in the north, but his parents moved at a very young age to the south. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Justice, Fighting. Bonds: Criminal record, Immigrant, Debt. Occupation: Tailor

Voice: Jamaican accent

Attributes [hide]

Tim Stanley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)13 (+1) 10 (+0)10 (+0)
Skills Acrobatics +1, Intimidation +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. Blue quartz (8 gp). Red garnet (110 gp). Bloodstone (60 gp).


Social Check DCs


Drogo Hailey, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His long brown hair is drawn into a two foot long braid. His skin is flawless and his gray eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.

History: He was born several months after his father was called into army service. His first spouse was a Gardener, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He got away from his former life and has fallen to alcoholism.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and find a way to reverse the transformation of his sister

Flaws: Antagonistic, Addict. Bonds: Attractive, Military, Family, Debt. Occupation: Engraver

Voice: Tuts and clicks tongue

Attributes [hide]

Drogo Hailey, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)11 (+0) 13 (+1)12 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Reynard Clayden, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears a simple green robe with grey stripes complete with hood. His auburn hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: While he acts the brute, he is far gentler than he would appear. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has achieved small success as a Shepherd.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Job, Military. Occupation: Shepherd

Voice: Strong lisp

Attributes [hide]

Reynard Clayden, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)14 (+2) 16 (+3)15 (+2)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Don Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He tends to wear a black poncho over his likewise colored trousers and shirt. Beneath his clothing is a huge mess of scar tissue. His chestnut hair has been sun bleached extensively. His hazel eyes are slightly larger than normal.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a minor phobia of water and hates getting wet.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Don took refuge in the large cave and found the beat up rapier and armor he uses now. He has never given up on his singing dream.

Motivation: He is currently in port desperately looking for someone to get him out; and he is terrified, and will act out of fear

Ideals: Impeccable, Artistic. Flaws: Fearful. Bonds: Slave, Nature. Occupation: Ruler

Voice: Booming voice

Attributes [hide]

Don Wentworth, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)17 (+3) 12 (+1)16 (+3)
Skills Athletics +5, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Druidic, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. An abacus with copper, silver and gold markers (140 gp). 1 Masterwork Light steel shield. 1 Chain shirt. 1 Darkwood Buckler.


Social Check DCs


Guy Clayton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tight fitting green shirt and pants. His auburn hair is slicked back into a classic pompadour. His eyes are blue and catlike.

Personality: He snorts whenever he laughs or is feeling confident. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now spends his time doing works of charity.

Motivation: He desires power and/or immortality; and regain custody of his son

Ideals: Philantrophist. Bonds: Rich, Family, Adventurer. Occupation: Roofer

Voice: Shortens vowels

Attributes [hide]

Guy Clayton, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)16 (+3) 13 (+1)10 (+0)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Ignan, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. Peridot (20 gp). Alexandrite (800 gp). 1 Climber’s kit.


Social Check DCs

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