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NPC Generator

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Advanced [show]


Cory Garfield, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a blue tunic with black highlights, and long brown pants that bunch up around his shoes. He keeps his long white hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: Always inclined to offer people food he seems plenty friendly. He works hard and plays hard.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his mother's forge. He has achieved small success as a Apothecary.

Motivation: He has passion for adventuring and risk; and sabotage a competitor

Ideals: Athletic, Philantrophist, Gifted. Flaws: Hedonist. Bonds: Job, Adventurer. Occupation: Apothecary

Voice: Smoker's lung

Attributes [hide]

Cory Garfield, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 14 (+2)11 (+0)
Skills Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Thomas Walcott, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, red, dusty cloak. His black hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Thomas was raised in a hard working conservative environment. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Flaws: Insane, Secretive. Bonds: Job, Criminal record. Occupation: Ploughman

Voice: Low range voice

Attributes [hide]

Thomas Walcott, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)10 (+0) 10 (+0)14 (+2)
Skills Athletics +4, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gilbert Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is auburn and curly. He has hazel eyes and a black hat with a white feather.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Gilbert and his spouse have recently divorced.

Motivation: Money/treasure; and to find somewhere to settle down

Ideals: Athletic. Flaws: Mundane, Antagonistic. Bonds: Rich, Military. Occupation: Crown-heir

Voice: Thin and wheezing

Attributes [hide]

Gilbert Brownrigg, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)9 (-1) 10 (+0)14 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs


Ernest Brandon, Male Human [Permalink]

Personal [hide]

Description: This man wears a blue armored body suit, with a simple tan line shooting up and back down. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His auburn hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady violet eyes.

Personality: He has a massive crush on the younger sibling of the Bounty Hunter who has hired him part-time. He is skeptical of what others tell him and is slow to trust.

History: He comes from a rich western family. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He's in love; and he wants to get laid

Flaws: Ugly, Shy. Bonds: Rich, Has a crush. Occupation: Bounty Hunter

Voice: Italian accent

Attributes [hide]

Ernest Brandon, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)15 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Stealth +4
Senses Passive Perception 11
Languages Common, Giant, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 pp. 1 Half-Plate.


Social Check DCs


Chad Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is bristling with hidden weapons, mostly longbows and longswords. His black hair is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: This man loves painting and to teach people painting more than just about anything. He is obsessed with a lost civilization.

History: He was born a particularly ugly child, much to the horror of his parents. Chad was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Chad decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: Retire the richest man in the north; and he has comitted a past crime that haunts him to this day

Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Marshal

Voice: Speaks in third person

Attributes [hide]

Chad Gladstone, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)10 (+0) 16 (+3)12 (+1)
Skills Medicine +5, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs

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