Don Darby, Male Human [Permalink]
Personal [hide]
Description: He wears a grey cloak and cross-gartered tan stockings. He carries with him a set of shortspears, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his chestnut hair. This violet eyed westerner is not easily forgotten.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a ruthless business man, a trait he acquired from his father.
History: Don was born with his father's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He now owns his own business.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting, Entrepeneur. Bonds: Attractive, Job, Religious. Occupation: Priest
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 19000 cp.
Roland Snowdon, Male Human [Permalink]
Personal [hide]
Description: Standing 5'4", this man wears a yellow costume with the symbols of magic on his torso. His white hair is cut short with large spiked bangs in the front. His hazel eyes lackadaisically let the world flow into them.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Roland was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Seamstress work with an outfit from a few towns over. Seamstress work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up work as a Seamstress and fed both sides of the war false information with the goal of increasing casualties.
Motivation: An old rival family wants him found; and balancing his hectic life and new seamstress responsibilities is difficult
Ideals: Entrepeneur. Flaws: PTSD. Bonds: Attractive, Job, Family. Occupation: Seamstress
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1600 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
John Brady, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a green vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his green boots flare out at the collars. His hair is white, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He acts crazy and hedonistic. He receives visions of the future at random moments
History: He was born in the north, but his parents moved at a very young age to the south. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted druidic powers by his dying sister.
Motivation: Wants to work out more often; and he doesn't get along with people that don't share his tastes
Ideals: Gifted. Flaws: Hedonist. Bonds: Poor, Attractive, Immigrant. Occupation: Junk Dealer
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Minor magic item.
Charles Langston, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is well dressed, constantly wearing a green suit, white shirt, and black tie. His red hair is greying along the sides and has receded to reveal a widow's peak. His green eyes have a joyful gleam in them most of the time.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Around other people he will do his best to conceal his emotions and appear jolly.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Disciplined, Fighting. Flaws: Shy, Mundane. Bonds: Poor. Occupation: Healer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp. Golden yellow topaz (200 gp).
Lance Garfield, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears skinny pants and wears a white and grey robe with the hood down. He keeps his long silver hair kept up in a rat tail. His eyes are violet and catlike.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He got into the Knight business at a young age. His father took him hunting and taught him how to get in the mind of other creatures. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Sabotage a competitor; and regain custody of his daughter
Bonds: Job, Criminal record, Nature, Family. Occupation: Knight
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 2 Alchemist’s fire.
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