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NPC Generator

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Advanced [show]


Geoffrey Van Es, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears dark leathers with embroidery, and his gloved hand is found clutching a hammer. His brown hair is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Geoffrey wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Geoffrey grew up listening to his mother's many stories. His mother had invested heavily in several trade routes and wanted him to inherit them. He is searching for what he claims is his rightful reward.

Motivation: He has a crush on the local Mercenary; and he wants to meet his childhood hero

Ideals: Disciplined, Entrepeneur. Bonds: Adventurer, Rich, Has a crush. Occupation: Spy

Voice: Thin and wheezing

Attributes [hide]

Geoffrey Van Es, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)13 (+1) 4 (-3)14 (+2)
Skills Religion +3, Stealth +2
Senses Passive Perception 7
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 10 pp.


Social Check DCs


Gerard Reid, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears bulky brown painted plate armor. He has brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He feeds upon the attention of others.

History: Gerard was born with his father's beautiful face. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Bowyer.

Motivation: He wants to meet his childhood hero; and to be a beggar again

Flaws: Selfish. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Bowyer

Voice: Jittery and nervous

Attributes [hide]

Gerard Reid, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)14 (+2) 12 (+1)11 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Terran, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 20 pp.


Social Check DCs


Charles Coombs, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His auburn hair is cut short with large spiked bangs in the front. His amber eyes lackadaisically let the world flow into them.

Personality: His tongue was cut out and he uses sign language. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his mother out around the business and became quite the natural. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and obtaining odd cultural human artifacts is his passion

Flaws: Disease, Impulsive. Bonds: Attractive, Job, Family, Adventurer. Occupation: Animal Trainer

Voice: Draws out vowels

Attributes [hide]

Charles Coombs, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)17 (+3) 14 (+2)11 (+0)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Gnome, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. A pair of silk slippers encrusted with tiny pearls. (150 gp). 1 Chain shirt. 1 Breastplate.


Social Check DCs


Peter Kitchur, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a black and grey robe with the hood down. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His fierce amber eyes like to dwell on things.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses divination through singing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted necromantic powers by his dying sister.

Motivation: To end his boredom.

Ideals: Athletic, Impeccable, Gifted. Flaws: Mundane, PTSD. Occupation: Soapmaker

Voice: Boston accent

Attributes [hide]

Peter Kitchur, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)14 (+2) 8 (-1)11 (+0)
Skills History +4
Senses Passive Perception 9
Languages Common, Ignan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Azurite (9 gp). Rich purple corundum (700 gp).


Social Check DCs


Drogo Camden, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He usually wears his white robe and has his greataxe always slung over his shoulder. With bright red hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Drogo is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He served in the navy to pay for his family's outstanding loans. In his 15th year, his parents were killed by a goblins raid, leaving Drogo alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Regain custody of his daughter.

Ideals: Passionate. Bonds: Attractive, Family, Military, Enemies. Occupation: Banker

Voice: Scottish accent

Attributes [hide]

Drogo Camden, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)9 (-1) 11 (+0)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Heavy steel shield. 1 Breastplate.


Social Check DCs

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