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NPC Generator

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Advanced [show]


Geoffrey Wordsworth, Male Human [Permalink]

Personal [hide]

Description: An older man who wears white leather gloves, a white jacket, and tight pants, he is not a threatening figure. His long blonde hair reaches down to his waist. This brown eyed northerner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Geoffrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Marshal business at a young age. He was taken as a slave by a traveling circus and forced to perform He now owns his own business.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Disciplined. Flaws: Hedonist. Bonds: Job, Slave, Adventurer. Occupation: Marshal

Voice: Timid voice

Attributes [hide]

Geoffrey Wordsworth, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)12 (+1) 11 (+0)17 (+3)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Golden yellow topaz (800 gp).


Social Check DCs


Don Enfield, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tan coat over a violet low-cut shirt, and a Stetson hat upon his head. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. His amber eyes dart from person to person to random spaces in the air.

Personality: This man loves painting and to teach people painting more than just about anything. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the east to a Layabout, Don learned a great deal about his father's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and to be a farmer again

Ideals: Artistic, Fighting. Bonds: Nature, Job, Immigrant. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Don Enfield, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Auran, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Sardonyx (50 gp).


Social Check DCs


Gerald Marlee, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this western man wears an entirely grey suit with brown socks and a vest with buckled shoes. He wears his brown hair up in a very large beehive style do. His eyes are gray and he is always smoking a pipe.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with finding treasure.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better trade route.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Athletic, Gifted. Bonds: Nature, Adventurer. Occupation: Hunter

Voice: Australian accent

Attributes [hide]

Gerald Marlee, Male Human Fighter 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)10 (+0) 13 (+1)15 (+2)
Skills History +3, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 800 gp.


Social Check DCs


Odo Kimberly, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow cloak and cross-gartered black stockings, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His golden hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. As a young adult he joined a group advocating for an improvement in Human conditions. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent mother

Flaws: Mundane, Antagonistic, Racist. Bonds: Nature, Family. Occupation: Guard

Voice: Eastern European accent

Attributes [hide]

Odo Kimberly, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)14 (+2) 16 (+3)9 (-1)
Skills Insight +5, Persuasion +1
Senses Passive Perception 13
Languages Common, Undercommon, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. Amber (60 gp). Golden pearl (60 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gomory Bradly, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a white shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His skin is also unnaturally pale. His brown hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: He can speak with the recently deceased. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in a small village he learned the ways of the warrior from his father. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Gifted, Fighting. Flaws: Ugly, PTSD. Bonds: Adventurer. Occupation: Bowyer

Voice: Hard of hearing, loud

Attributes [hide]

Gomory Bradly, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)9 (-1) 15 (+2)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 3200 sp.


Social Check DCs

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