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Advanced [show]


Gerard Astley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a violet costume with the symbols of strength on his torso. He wears his hair in dreadlocks. His skin is flawless and his green eyes scan people very quickly.

Personality: He is business-like. He takes instructions and follows them to the letter. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gerard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and he's in love

Ideals: Professionalism. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Poor. Occupation: Sailor

Voice: Scandinavian accent

Attributes [hide]

Gerard Astley, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)14 (+2) 17 (+3)16 (+3)
Skills Arcana +4, Performance +5
Senses Passive Perception 13
Languages Common, Draconic, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 9000 cp. Alexandrite (900 gp). Tiger eye turquoise (4 gp). Deep blue spinel (900 gp). Chrysoprase (70 gp).


Social Check DCs


Kyle Adley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. As long as the job gets done he does not care how it got done.

History: Gifted from a young age, Kyle studied abroad. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying brother.

Motivation: Retire the richest man in the north; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur, Professionalism, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Glassblower

Voice: Russian accent

Attributes [hide]

Kyle Adley, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)13 (+1) 9 (-1)15 (+2)
Skills Nature +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Jasper (60 gp). Pink pearl (70 gp). Black pearl (700 gp). 1 Disguise kit. 1 Healer’s kit.


Social Check DCs


Gilbert Myerscough, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a pastel costume with the symbols of magic on his torso, he is not a threatening figure. His silver hair is matted, messy, and big. His amber eyes lackadaisically let the world flow into them.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born several months after his father was called into army service. Gilbert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He wants revenge against orcs.

Flaws: Ugly, Fearful. Bonds: Enemies, Military, Nature. Occupation: Server

Voice: Prounounces S like Z

Attributes [hide]

Gilbert Myerscough, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)7 (-2) 10 (+0)18 (+4)
Skills Arcana +0, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1800 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gomory Darlington, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and sports empty pouches on his belt. He has wavy silver hair. His face is scarred and worn.

Personality: He is witty, but his monotone delivery comes off as unnerving His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gomory took refuge in the old dungeon and found the beat up trident and armor he uses now. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Family, Military, Nature. Occupation: Spy

Voice: Low rumbling, strings words together

Attributes [hide]

Gomory Darlington, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)11 (+0) 9 (-1)15 (+2)
Skills Animal Handling +1, Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1400 sp.


Social Check DCs


Bertram Fawcett, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He very much looks the part of a Layabout. He has auburn hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a logical person and will generally grow upset if things defy logic and science.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Layabout job now, and dutifully fulfills any obligations he has.

Motivation: A strong sense of loyalty to Human people; and he'd like to take his coworkers down a peg

Ideals: Logical, Fighting. Flaws: Racist. Bonds: Job, Religious. Occupation: Layabout

Voice: French accent

Attributes [hide]

Bertram Fawcett, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)11 (+0) 11 (+0)13 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs

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