Godfrey Soames, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. His black hair is kept up in a ponytail inside a feathered hat. His violet eyes are slightly larger than normal.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a minor phobia of water and hates getting wet.
History: Godfrey was raised in a hard working conservative environment. A gifted student he started as a Shepherd, but he got bored and became a Engraver. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Wants to open a new tavern; and his spouse's relatives view him with great suspicion
Ideals: Impeccable. Flaws: Fearful, Secretive. Bonds: Job, Family. Occupation: Engraver
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Just what you see.
Kody Willoughby, Male Human [Permalink]
Personal [hide]
Description: He likes to wear black tank tops with brown pants. He has a slight overbite and is overall scrawny. He has a long white beard with little hanging trinkets. His violet eyes peer out from beneath his wide-brimmed black hat.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Sold as a small child to a necromancer, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Kody abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to travel the world and help people.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Mentor, Adventurer. Occupation: Herbalist
Voice: Jamaican accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Infernal, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 200 gp.
Patrick Huckabee, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is typically in his Locksmith uniform. His brown hair is singed and shortened. He wears large thick round spectacles.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in the south to a Locksmith, Patrick learned a great deal about his mother's area of expertise. A gifted student he started as a Weaver, but he got bored and became a Locksmith. He used his abilities to travel the world and help people.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Philantrophist, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Locksmith
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 4 (-3) |
Senses Passive Perception 14
Languages Common, Auran, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp.
William Bentley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a white poncho over his likewise colored trousers and shirt. He has wavy white hair. He is baby faced.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He got into the Doctor business at a young age. He has chosen to use the inheritance that was left to him frivolously. He tends to his Doctor job now, and dutifully fulfills any obligations he has.
Motivation: He seems to be bored by most things; and he has money and likes to spend it
Ideals: Logical. Flaws: Antagonistic, Mundane. Bonds: Job, Rich. Occupation: Doctor
Voice: Australian accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 16 (+3) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Goblin, Sylvan, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +5
Possessions: 10000 cp. Blue star sapphire (400 gp). White pearl (130 gp).
Richard Blakeley, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His skin is also unnaturally pale. His long brown hair is drawn into a two foot long braid. He has a dull look in his blue eyes.
Personality: His tongue was cut out and he uses sign language. He would rather hide behind his crafts than deal with other people.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Interpreter arts, while his mother instructed him in etiquette, music and courtly manner. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.
Motivation: He is greedy; and obtaining odd cultural human artifacts is his passion
Ideals: Artistic. Flaws: Ugly, Disease, Shy. Bonds: Rich. Occupation: Interpreter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
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