Guy Copeland, Male Human [Permalink]
Personal [hide]
Description: He likes to wear white tank tops with brown pants. He carries with him a set of halberds on his belt, each one with a opal on the hilt. He has a silver handlebar mustache and slicked back silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He acts crazy and hedonistic. He is a logical person and will generally grow upset if things defy logic and science.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Logical. Flaws: Hedonist. Bonds: Attractive, Rich. Occupation: Marshal
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 7 (-2) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2000 cp. 1 Banded mail. 1 Half-Plate. 1 Chain shirt.
Kyle Cooper, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears baggy grey pantaloons and a blue scarf. His moppish auburn hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in a small village he learned the ways of the warrior from his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: To reunite with his absent mother; and an old rival family wants him found
Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Rich, Family. Occupation: Banker
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 17 (+3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Ignan, Orc, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 3200 sp.
Everard Ridley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and is pretty ugly. His red hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes peer out from beneath his Stetson blue hat.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He loathes his own lifestyle; and he's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Terse, Antagonistic, Depressed. Bonds: Religious. Occupation: Detective
Voice: Timid voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Celestial, Druidic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 300 gp.
Shane Kent, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a weathered and beat up set of banded mail beneath an oversized green coat. His red hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Shane was born with his father's beautiful face. He has had some formal singing training, and achieved minor success. After a long history of fighting, Shane and his spouse have recently divorced.
Motivation: He wants revenge against goblins; and revenge
Ideals: Artistic. Flaws: Antagonistic. Bonds: Enemies, Attractive. Occupation: Butcher
Voice: Pirate accent
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (600 gp). 1 Masterwork Musical instrument.
Odo Bradley, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean white cloak covering his clean studded leather. He carries with him a set of longbows on his belt, each one with a aquamarine on the hilt. His chestnut hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Odo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: Odo hails from a village terrorized by orcs. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Days after completing his studies, news broke out that his hometown was attacked by orcs. Odo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: A deep hatred of orcs; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Impeccable, Artistic. Flaws: Insane. Bonds: Enemies. Occupation: Farmer
Voice: Slurs words
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Celestial, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2600 sp.
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