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Advanced [show]


Robert Langley, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears light armors faded through time and improper care. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are amber.

Personality: He speaks before he thinks and is too direct. He has a minor phobia of water and hates getting wet.

History: Robert was raised in a hard working conservative environment. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Merchant.

Motivation: He is wracked by social anxiety.

Flaws: Ugly, Impulsive, Fearful. Bonds: Job. Occupation: Merchant

Voice: Smooth and feminine

Attributes [hide]

Robert Langley, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)17 (+3) 15 (+2)12 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Gnoll, Terran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hunter Charlton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. Beneath his clothing is a huge mess of scar tissue. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the east, but his parents moved at a very young age to the west. Because his father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He left for the east, certain he would find work there.

Motivation: A deep hatred of orcs; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Extrovert. Flaws: Depressed. Bonds: Slave, Immigrant, Enemies. Occupation: Animal Trainer

Voice: German accent

Attributes [hide]

Hunter Charlton, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 8 (-1)6 (-2) 15 (+2)11 (+0)
Skills Arcana +0, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


William Shelly, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing the road beaten gear of a warrior. His white hair is braided into rings. He is baby faced.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is skeptical of what others tell him and is slow to trust.

History: Born in the south to a Navigator, William learned a great deal about his father's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now spends his time doing works of charity.

Motivation: Further expansion of business; and to be a miller again

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Attractive, Job, Nature. Occupation: Navigator

Voice: Eastern European accent

Attributes [hide]

William Shelly, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)15 (+2) 11 (+0)11 (+0)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Infernal, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Hematite (8 gp). 1 Silver holy symbol. 1 Masterwork Musical instrument.


Social Check DCs


Gerard Rylan, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he has a large green mantle and cape that has been intricately interwoven into his red robe. His long white hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: He is fixated on the number 81. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. The war was a terrible time for him, and Gerard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Gerard was left his father's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.

Motivation: He loathes his own lifestyle.

Flaws: Insane, Depressed. Bonds: Attractive, Military. Occupation: Architect

Voice: Squeaky

Attributes [hide]

Gerard Rylan, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Athletics +2, Stealth +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 600 gp. Violet garnet (1200 gp). Sard (20 gp). Deep blue spinel (1200 gp). 1 Masterwork studded leather. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Theodoric Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a worn and beaten armor. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his chestnut hair. He has several tiny ruby earrings on each ear.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has all his life been fascinated with writing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Optimist, Artistic. Bonds: Attractive, Rich, Slave. Occupation: Herbalist

Voice: Old Prospector

Attributes [hide]

Theodoric Cholmondeley, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)16 (+3) 14 (+2)11 (+0)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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