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NPC Generator

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Advanced [show]


Theobald Barton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a moderate pudge and is not very fit. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is able to fit into much smaller and tighter spaces than normal.

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's since become an addict/alcoholic.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Ugly, Addict. Bonds: Rich. Occupation: Barber

Voice: Gruff and masculine

Attributes [hide]

Theobald Barton, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)13 (+1) 8 (-1)15 (+2)
Skills Performance +4, Stealth +2
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp.


Social Check DCs


Conrad Quinton, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His brown hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Calm and collected, he is a well trained Weaver. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a Marshal, his father struggled to pay the bills. A freak accident while working with his Marshal father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Flaws: Hedonist, Disease. Bonds: Job, Poor, Adventurer. Occupation: Weaver

Voice: Smoker's lung

Attributes [hide]

Conrad Quinton, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 8 (-1)13 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Ernest Hastings, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. With a patchy red beard and wild red hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He is mildly Human supremacist, though he does not identify as such. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Justice. Flaws: Racist. Bonds: Attractive, Rich, Job. Occupation: Adventurer

Voice: Middle-eastern accent

Attributes [hide]

Ernest Hastings, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Aquamarine (700 gp). Lapis lazuli (4 gp). 1 Masterwork Common Melee.


Social Check DCs


Gunter Marlowe, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Bellfounder does. He carries with him a set of hand crossbows on his belt, each one with a jet on the hilt. His hair is golden and curly. His hazel eyes lackadaisically let the world flow into them.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He served in the navy to pay for his family's outstanding loans. He helped his father out around the business and became quite the natural. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Opinionated. Bonds: Job, Adventurer, Military. Occupation: Bellfounder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gunter Marlowe, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)16 (+3) 12 (+1)15 (+2)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp.


Social Check DCs


Gerald Stapleton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally well dressed albeit a few years behind the times. He keeps his auburn hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is very quiet and rarely speaks above a whisper. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Gerald was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Gerald's mother didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Insane, Shy, Antagonistic. Bonds: Attractive. Occupation: Apothecary

Voice: Speaks in third person

Attributes [hide]

Gerald Stapleton, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)10 (+0) 15 (+2)12 (+1)
Skills Nature +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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