Drogo Wellington, Male Human [Permalink]
Personal [hide]
Description: Standing 5'6", this man dresses well, typically a more casual-formal manner. He has a small bristly mustache and wavy red hair. He has gray eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born into a rich family. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.
Motivation: He feels threatened by others; and he uses money and sex appeal to get what he needs
Ideals: Joker. Flaws: Shy, Fearful. Bonds: Attractive, Rich. Occupation: Armorer
Voice: Hissing voice
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 6 (-2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Solomon Ramsay, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a white coat over a grey low-cut shirt, and a feathered hat upon his head. He has shaved his head bald. His hazel eyes lackadaisically let the world flow into them.
Personality: Solomon is depressed about a lot of things. He tends to be a nihilist. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Solomon studied abroad. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now mingles about in high society.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his old friends
Ideals: Gifted. Flaws: Depressed. Bonds: Adventurer, Rich, Family. Occupation: Courier
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Ignan, Celestial
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
Possessions: 100 gp. 1 Half-Plate.
Diggory Acton, Male Human [Permalink]
Personal [hide]
Description: A 6'4" western man, he wears long strands of emerald and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is slicked back into a classic pompadour. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Diggory hails from a village terrorized by drow. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Diggory grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Diggory. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Money/treasure.
Flaws: Addict, Sensitive. Bonds: Rich, Criminal record, Enemies. Occupation: Tanner
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 13 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 6 (-2) | 6 (-2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 32000 sp. Jade (110 gp). Coral (110 gp). Jet (110 gp). White pearl (110 gp). 4 Antitoxin. 3 Holy water. 3 Holy water. 2 Alchemist’s fire.
Frederick Windsor, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He has the majority of his body covered in plate. His tied-back hair is golden. He tend to wears goggles to shield his eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is harsh and unforgiving.
History: Frederick was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Miner
Voice: Whispers
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
Patrick Royal, Male Human [Permalink]
Personal [hide]
Description: He likes to wear green tank tops with pastel pants. He is physically well-built. His hair is always cut to a buzz. His half smiles and brown eyes are beguiling and draw you in.
Personality: Always inclined to offer people food he seems plenty friendly. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and to find somewhere to settle down
Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Nature, Family. Occupation: Spy
Voice: Booming voice
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3000 cp. Iolite (80 gp). Amber (60 gp). Banded agate (7 gp).
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