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NPC Generator

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Advanced [show]


Aldous Springfield, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is unkempt and raggedy. He is baby faced.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invites people to come help in his community garden.

History: Aldous was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Cartwright

Voice: Spits words with contempt

Attributes [hide]

Aldous Springfield, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)12 (+1) 12 (+1)16 (+3)
Skills Deception +5, Religion +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Simon Tindall, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is well dressed, constantly wearing a black suit, brown shirt, and grey tie. His hair is cut close to his head. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Simon was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Job, Mentor. Occupation: Merchant

Voice: Spits words with contempt

Attributes [hide]

Simon Tindall, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 12 (+1)10 (+0) 9 (-1)13 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 47000 sp. Malachite (9 gp).


Social Check DCs


Rolf Richie, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his red hair up. His eyes are a pleasant violet.

Personality: He is very quiet and rarely speaks above a whisper. He is afraid of women and trembles around them

History: When he was but 6 years old his parents immigrated from the west. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To be a Navigator again; and sabotage a competitor

Flaws: Shy, Racist. Bonds: Adventurer, Immigrant, Job. Occupation: Servant

Voice: Creaky witch voice

Attributes [hide]

Rolf Richie, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Don Wheatley, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a green small hat and green clothes. His red hair is lengthy. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is business-like. He takes instructions and follows them to the letter. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He is the product a well kept family trust fund and as such has never really known need. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying sister.

Motivation: He desires power and/or immortality; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Criminal record, Rich, Adventurer. Occupation: Shoemaker

Voice: Italian accent

Attributes [hide]

Don Wheatley, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)17 (+3) 13 (+1)14 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Undercommon, Celestial, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gunter Tyndall, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears professional attire. He has styled his golden hair well, parting it to the right. His brown eyes dart from person to person.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is the product a well kept family trust fund and as such has never really known need. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Disciplined, Professionalism. Bonds: Attractive, Rich, Religious. Occupation: Apothecary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gunter Tyndall, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills Intimidation +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp. Amber (60 gp). Carnelian (20 gp).


Social Check DCs

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