Trey Wellington, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He tends to wear a large red jacket. His silver hair, when down, is lengthy. He has a dull look in his violet eyes.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. A true patriot, Trey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His mother raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants revenge against goblins; and he loathes his own lifestyle
Ideals: Athletic. Flaws: Depressed. Bonds: Enemies, Military, Nature, Rich. Occupation: Mayor
Voice: Aggressive tone
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Guy Barclay, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail. He wears a wide-brimmed hat to hide his balding. His violet eyes dart from person to person to random spaces in the air.
Personality: Confrontational and typically high on some drug or another. The war was a terrible time for him, and Guy does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in the west his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered music. He's since become an addict/alcoholic.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Artistic. Flaws: Addict, Depressed. Bonds: Military, Poor. Occupation: Mason
Voice: Italian accent
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Ignan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 25000 cp. 1 Minor magic item.
Solomon Paxton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He has done his best to style his brown hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He does not believe in betrayal or weakness as things to be tolerated. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born blind and as such lacked many opportunities for work. He dropped out of school before completing his studies. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion
Ideals: Justice, Logical. Flaws: Disease. Bonds: Attractive, Family. Occupation: Junk Dealer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 9 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 14000 cp. 1 Minor magic item.
Ralf Bradley, Male Human [Permalink]
Personal [hide]
Description: He wears a yellow costume with the symbols of the four houses of cards on his torso. He has a slight overbite and is overall scrawny. His golden hair is unkempt and raggedy. His brown eyes lackadaisically let the world flow into them.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not believe in violence as a means to an end. He is a dedicated Tanner but believes his peers are too gung-ho.
History: Born in the south his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Pacifist. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Tanner
Voice: Sounds elderly
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Reynard Merton, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His amber eyes dart from person to person to random spaces in the air.
Personality: He is mildly Human supremacist, though he does not identify as such. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born in the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He wants to meet his childhood hero; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Racist. Bonds: Religious, Immigrant, Adventurer. Occupation: Locksmith
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
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