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Advanced [show]


Charles Hampton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears tattered old clothes. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born at the edge of vast mountains. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Fisher soon after.

Motivation: Expand his business; and balancing his hectic life and new fisher responsibilities is difficult

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Nature, Job. Occupation: Fisher

Voice: Relaxed voice

Attributes [hide]

Charles Hampton, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)10 (+0) 17 (+3)10 (+0)
Skills Deception +2, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 17000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ralf Crawford, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, constantly wearing a black suit, blue shirt, and grey tie. He wears a colorful flower in his chestnut hair. His brown unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Disease, Insane. Bonds: Attractive, Criminal record. Occupation: Fisher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ralf Crawford, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 6 (-2)14 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Brown-green garnet (70 gp). Malachite (6 gp). Amber (70 gp). 1 Minor magic item.


Social Check DCs


Randal Brixton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a robe, a symbol of his god around his neck, and a flail on his belt. His blonde hair is lengthy. His eyes are violet and catlike.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Randal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Actor business at a young age. His childhood dream was to be a Fletcher, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he's repulsed by the pc

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Hedonist. Bonds: Job. Occupation: Actor

Voice: Slow speaker

Attributes [hide]

Randal Brixton, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 9 (-1)15 (+2) 10 (+0)13 (+1)
Skills Acrobatics +0, Intimidation +3
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +3

Possessions: 22000 cp. 1 Minor magic item.


Social Check DCs


Heward Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears a tan small hat and tan clothes. He is bristling with hidden weapons, mostly maces and clubs. He has shaved his head bald. He is baby faced.

Personality: He speaks before he thinks and is too direct. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He comes from a rich eastern family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Optimist, Logical. Flaws: Impulsive. Bonds: Criminal record, In love, Rich. Occupation: Farmer

Voice: Pirate accent

Attributes [hide]

Heward Walcott, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 7 (-2)8 (-1) 10 (+0)12 (+1)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +1

Possessions: 3000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A delicate silver chain set with a tourmaline (90 gp). Silver chalice with lapis lazuli gems (40 gp).


Social Check DCs


Gerard Ashton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair is heavily combed to the left. His fierce amber eyes like to dwell on things.

Personality: Aggressive, abrasive, and angry, Gerard embodies much of what other species detest in the Humans. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Through the years after Gerard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Gerard's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Religious. Occupation: Bricklayer

Voice: Old thin voice

Attributes [hide]

Gerard Ashton, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)11 (+0) 12 (+1)12 (+1)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 10 pp.


Social Check DCs

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