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NPC Generator

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Advanced [show]


Roger Mitchell, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a lot of dark rich colors, with gold accents. His black hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: When he was but 5 years old his parents immigrated from the east. Roger was born on a far eastern island where he grew up under the tutelage of his mother, an expert Mortician. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Mortician

Voice: Forgets to breathe while speaking

Attributes [hide]

Roger Mitchell, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)9 (-1) 6 (-2)16 (+3)
Skills Athletics +2, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Sard (60 gp). Rock crystal (60 gp). Silver pearl (160 gp).


Social Check DCs


Kyle Hastings, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries a battered monstrous two handed axe and tarnished trident as well. He wears his chestnut hair down. His otherwise smooth face is marked with small tiny scars.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is skeptical of what others tell him and is slow to trust.

History: He served in the navy to pay for his family's outstanding loans. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life.

Ideals: Fighting. Flaws: Depressed, Shy. Bonds: Military, Slave. Occupation: Merchant

Voice: Scottish accent

Attributes [hide]

Kyle Hastings, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)11 (+0) 8 (-1)9 (-1)
Skills Athletics +4, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 3 Thunderstones. 1 Antitoxin. 2 Smokesticks.


Social Check DCs


Justin Byron, Male Human [Permalink]

Personal [hide]

Description: He wears tan painted combat armor at almost all times. He has a slight overbite and is overall scrawny. His golden hair is unkempt and raggedy. He has a dull look in his brown eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. Animals are drawn to him, and he is able to talk to them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying brother.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Architect

Voice: Hollow voice

Attributes [hide]

Justin Byron, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)16 (+3) 14 (+2)16 (+3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Terran, Gnome, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1800 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Raymond Denholm, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears tattered old clothes. Beneath his clothing is a huge mess of scar tissue. With a patchy chestnut beard and wild chestnut hair. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He has always had a great fascination with Human culture. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in a small forest village. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He is currently in port desperately looking for someone to get him out; and a strong sense of loyalty to human people

Flaws: Ugly, Racist. Bonds: Slave, Rich, Nature. Occupation: Servant

Voice: Pronounces difficult words wrong

Attributes [hide]

Raymond Denholm, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)13 (+1) 9 (-1)7 (-2)
Skills Acrobatics +2, Persuasion +0
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Thunderstones. 6 Acid flasks.


Social Check DCs


Simon Watson, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is renowned for his bright green suits and hats. His long silver hair is drawn into a two foot long braid. His half smiles and amber eyes are beguiling and draw you in.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 10 years.

Motivation: He is wracked by social anxiety; and he is greedy

Flaws: Disease, Fearful. Bonds: Attractive, Criminal record, Rich, Job. Occupation: Servant

Voice: Can't modulate volume

Attributes [hide]

Simon Watson, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)16 (+3) 5 (-3)9 (-1)
Skills Animal Handling -1, Religion +5
Senses Passive Perception 7
Languages Common, Undercommon, Draconic, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 7000 cp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt. 1 Banded mail.


Social Check DCs

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