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Advanced [show]


Charles Blackwood, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears tight fighting clothing, which leaves very little to the imagination, and his gloved hand is found clutching a bastard sword. His golden hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He works hard and plays hard.

History: When he was but 3 years old his parents immigrated from the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the north, certain he would find work there.

Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Depressed, Hedonist. Bonds: Attractive, Immigrant. Occupation: Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Charles Blackwood, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Acrobatics +1, Medicine +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Richard Gracey, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. He sports a long black beard, and similarly colored long hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irascible and easily irritated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of northern immigrants he idolized his mother. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic. Bonds: Attractive, Enemies, Immigrant, Adventurer. Occupation: Stylist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Richard Gracey, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)16 (+3) 15 (+2)8 (-1)
Skills Acrobatics +2, Persuasion +1
Senses Passive Perception 12
Languages Common, Aquan, Orc, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 30 pp. Amethyst (120 gp). Pink pearl (120 gp). Deep green spinel (120 gp).


Social Check DCs


William Ramsey, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a green costume with the symbols of strength on his torso. His head has been shaved. His fierce blue eyes like to dwell on things.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with finding treasure.

History: The child of southern immigrants he idolized his mother. His mother took him hunting and taught him how to get in the mind of other creatures. He has dedicated himself to building a better village for his children.

Motivation: He desires power and/or immortality.

Flaws: Ugly. Bonds: Religious, Adventurer, Immigrant, Nature. Occupation: Priest

Voice: Pronounces difficult words wrong

Attributes [hide]

William Ramsey, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)14 (+2) 17 (+3)8 (-1)
Skills Deception +1, Religion +4
Senses Passive Perception 13
Languages Common, Druidic, Orc
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp. Golden pearl (100 gp). Hematite (8 gp). Freshwater pearl (8 gp).


Social Check DCs


Gerald Rodney, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a red poncho over his likewise colored trousers and shirt, and he perpetually has his crossbow ready. His Stetson hat is riddled with cuts and holes. His hazel eyes are passionate and lively.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Shy, Hedonist, Antagonistic. Occupation: Spice Merchant

Voice: Eastern European accent

Attributes [hide]

Gerald Rodney, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)15 (+2) 9 (-1)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Sylvan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Aldous Bing, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears long strands of opal and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His small hat is riddled with cuts and holes. His eyes are a pleasant green.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Aldous hails from a village terrorized by drow. Through the years after Aldous was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Aldous's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He has money and likes to spend it; and many drow want him driven away

Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Enemies. Occupation: Adventurer

Voice: Uses lots of figures of speech

Attributes [hide]

Aldous Bing, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)8 (-1) 10 (+0)15 (+2)
Skills Persuasion +4, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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