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Advanced [show]


Ralf Hallewell, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tight fitting blue shirt and pants, he is not a threatening figure. He keeps his chestnut hair in a pixie cut. He has gleaming, smiling green eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is able to fit into much smaller and tighter spaces than normal.

History: He comes from a rich northern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He seems to be bored by most things; and further expansion of business

Ideals: Gifted. Flaws: Cynical, Mundane. Bonds: Rich, Job. Occupation: Mayor

Voice: Sounds elderly

Attributes [hide]

Ralf Hallewell, Male Human Fighter 5
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)12 (+1) 13 (+1)8 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Adelard Sherwood, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a top hat to cover his moderate length brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of a Spy, who enjoyed hunting, Adelard was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Passionate. Bonds: Adventurer, Nature, Job, Criminal record. Occupation: Barkeep

Voice: Speaks in third person

Attributes [hide]

Adelard Sherwood, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)7 (-2) 11 (+0)18 (+4)
Skills Animal Handling +2, Nature +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 12000 cp.


Social Check DCs


Gomory Everleigh, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull violet iron scale mail. He has a slight overbite and is overall scrawny. His blonde hair is styled in orderly dreadlocks. His eyes are green and catlike.

Personality: Gomory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Flattery will make him almost putty in your hands.

History: Born to a Apothecary, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 11 years.

Motivation: He seems to be bored by most things; and he is unsatisfied with his job

Ideals: Extrovert. Flaws: Selfish, Mundane. Bonds: Poor, Job. Occupation: Ploughman

Voice: Loud with bravado

Attributes [hide]

Gomory Everleigh, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)10 (+0) 14 (+2)13 (+1)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Conrad Bradley, Male Human [Permalink]

Personal [hide]

Description: This man wears a tight fitting white shirt and pants, and sports empty pouches on his belt. He wears his red hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also hits on women, regardless of circumstances.

History: He was born in the south, but his parents moved at a very young age to the west. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Bowyer for hire.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Philantrophist. Bonds: Has a crush, Immigrant, Job, Adventurer. Occupation: Bowyer

Voice: Laughs frequently while speaking

Attributes [hide]

Conrad Bradley, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)11 (+0) 13 (+1)14 (+2)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Drogo Trollope, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. He sports a long chestnut beard, and similarly colored long hair. His eyes are a pleasant hazel.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Drogo hails from a village terrorized by gnolls. Drogo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was always very intelligent and has formed a secret society of specialists.

Motivation: Wants to work out more often; and revenge

Ideals: Opinionated, Athletic. Flaws: Secretive. Bonds: Enemies, Nature. Occupation: Barber

Voice: Posh accent

Attributes [hide]

Drogo Trollope, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)12 (+1) 15 (+2)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1200 sp. 1 Tanglefoot bags. 3 Thunderstones. 4 Antitoxin.


Social Check DCs

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