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Advanced [show]


Solomon Mitchell, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is always cut to a buzz. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He works hard and plays hard.

History: Solomon hails from a village terrorized by illithids. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Hedonist. Bonds: Guardian, Enemies, Attractive, Debt. Occupation: Shepherd

Voice: Irish accent

Attributes [hide]

Solomon Mitchell, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)13 (+1) 6 (-2)18 (+4)
Skills Acrobatics +3, Survival +0
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gunter Crawford, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a custom-built plate barding that's adorned with green lining and desert motifs. His hair, while still mostly brown, has prominent grey streaks. His amber eyes peer out from beneath his wide-brimmed green hat.

Personality: Stoic and calm, he prefers to meditate than take action. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Nothing but the best is good enough for him.

Ideals: Disciplined, Impeccable. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Navigator

Voice: Shortens vowels

Attributes [hide]

Gunter Crawford, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 18 (+4)17 (+3) 15 (+2)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal, Druidic
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Hugh Graham, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is dressed in earthy colors with a brown and black handkerchief worn on his left side. He is an epitome of beauty. His brown hair is heavily combed to the left. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the north, but his parents moved at a very young age to the west. Through the years after Hugh was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Hugh's father didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 12 years.

Motivation: To protect his home; and further expansion of business

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job, Guardian. Occupation: Servant

Voice: Pronounces difficult words wrong

Attributes [hide]

Hugh Graham, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 80 pp. Emerald (500 gp). Sard (60 gp).


Social Check DCs


Roland Yorke, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses well, wearing green shirts, loose pants, and blazers most of the time. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Adventurer, Immigrant. Occupation: Blacksmith

Voice: Irish accent

Attributes [hide]

Roland Yorke, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)14 (+2) 16 (+3)10 (+0)
Skills Acrobatics +1, Athletics +4
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Percival Dalton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses well, wearing green shirts, loose pants, and blazers most of the time. His black hair is lengthy. His eyes are a pleasant amber.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He always tries to repair and not replace. It was this mentality that drove him into the Tailor business.

History: He was born in the south. Like his mother and his sister before him, after school he went straight into learning to become a Tailor. He tends to his Tailor job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Joker, Persistence. Bonds: Attractive, Immigrant, Job. Occupation: Tailor

Voice: Italian accent

Attributes [hide]

Percival Dalton, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)13 (+1) 12 (+1)17 (+3)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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