Thomas Webley, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is renowned for his bright green suits and hats. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears large thick round spectacles.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He has a minor phobia of water and hates getting wet.
History: Born to a Slave Trader, his father struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better kind of golem.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a deep hatred of brigands
Ideals: Athletic. Flaws: Fearful, Greedy. Bonds: Enemies, Poor, Adventurer. Occupation: Fisher
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +4
Possessions: 11000 sp. 1 Minor magic item.
Ralf Ainsworth, Male Human [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, he is an attractive figure. He wears a blue shirt with thin tan vertical stripes and grey pants. His silver hair has been sun bleached extensively. His amber eyes are passionate and lively.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a minor phobia of water and hates getting wet.
History: When he was but 5 years old his parents immigrated from the south. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ralf grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ralf. Recently he has begun working with bootleggers and crooks.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is terrified, and will act out of fear
Ideals: Opinionated. Flaws: Fearful. Bonds: Attractive, Immigrant, Criminal record. Occupation: Brewer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. Red garnet (100 gp). Jasper (40 gp). 1 Silver holy symbol. 1 Disguise kit. 1 Silk rope.
Frederick Coombs, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He likes to wear yellow tank tops with black pants. His long silver hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not trust anyone and sleeps with one eye open.
History: He was born in the south. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Nothing but the best is good enough for him; and wants to work out more often
Ideals: Athletic, Impeccable. Flaws: Insomniac. Bonds: Immigrant, Adventurer. Occupation: Brewer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 7 (-2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
Possessions: Just what you see.
Everard Snowdon, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his chestnut hair down. He tend to wears goggles to shield his eyes.
Personality: He is a Beggar first and foremost. He believes firmly that knowledge should be universal. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Everard was born with his father's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Beggar.
Motivation: To be a Sculptor again.
Bonds: Attractive, Poor, Job, Family, Slave. Occupation: Beggar
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 12 (+1) | 6 (-2) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 30 pp. White pearl (40 gp). Deep green spinel (40 gp). 1 Good lock. 1 Good lock.
Roger Clive, Male Human [Permalink]
Personal [hide]
Description: 5'6" and muscular, this northern man wears many layers of old clothing at all times. He wears a feathered hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great joy in being the best Farmer in town.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Roger took refuge in the large cave and found the beat up shortspear and armor he uses now. He became a Farmer soon after.
Motivation: He is unsatisfied with his job; and he is currently in port desperately looking for someone to get him out
Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Nature, Job, Slave. Occupation: Farmer
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Druidic, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 30 pp. Chrysoprase (50 gp). 1 Half-Plate. 1 Breastplate.
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Their contribution stands as a beacon of hope for all adventurers!