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Advanced [show]


Ralf Sheldon, Male Human [Permalink]

Personal [hide]

Description: This man wears a blue shirt with thin green vertical stripes and yellow pants. He has a penchant for wearing a ring with an oversized emerald on his left hand. He wears a top hat to cover his moderate length brown hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. He is a font of random trivia from the lore and stories he has discovered

History: He was raised in a white middle class family as the only child. He was taken as a slave by a traveling circus and forced to perform He now mingles about in high society.

Motivation: To find somewhere to settle down.

Ideals: Fighting, Logical. Flaws: Mundane. Bonds: Rich, Slave. Occupation: Shoemaker

Voice: Australian accent

Attributes [hide]

Ralf Sheldon, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)12 (+1) 17 (+3)15 (+2)
Skills Acrobatics +6, Performance +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. Eye agate (10 gp). Bloodstone (30 gp). Jasper (30 gp).


Social Check DCs


Cory Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a robe, a symbol of magic around his neck, and a axe on his belt. He has a hunchback. His long white hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: He is witty, but his monotone delivery comes off as unnerving He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Cory took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Gifted. Flaws: Ugly, Hedonist. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Cory Mitchell, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 13 (+1)18 (+4)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 60 pp.


Social Check DCs


Chad Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is bristling with hidden weapons, mostly shortbows and greatswords. He wears his silver hair up in a very large beehive style do. He has several tiny sapphire earrings on each ear.

Personality: Eccentric and domineering, Chad will drive conversation. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a criminal king-pin and mafia family Chad was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Chad decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Chad managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Extrovert. Bonds: Criminal record, Rich, Religious. Occupation: Scribe

Voice: Gruff and masculine

Attributes [hide]

Chad Windsor, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)11 (+0) 9 (-1)11 (+0)
Skills Investigation +2, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Gold dragon comb with red garnet eye (1100 gp). Sapphire pendant on gold chain (1000 gp). 1 Minor magic item.


Social Check DCs


Adelard Colton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he usually wears his brown robe and has his monstrous two handed axe always slung over his shoulder. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His green eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been saving his money to try and buy his brother's freedom.

Motivation: Nothing but the best is good enough for him; and find a way to reverse the transformation of his brother

Ideals: Extrovert, Impeccable. Flaws: Antagonistic, Mundane. Bonds: Family. Occupation: Laborer

Voice: Sleepy voice

Attributes [hide]

Adelard Colton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)9 (-1) 16 (+3)8 (-1)
Skills Animal Handling +5, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp. Tourmaline (40 gp). Amber (40 gp). Silver pearl (40 gp).


Social Check DCs


Hugh Bing, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears green trousers with brown and black striped suspenders. He wears various colorful collared shirts. His golden hair is heavily combed to the right. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was always a brilliant, if unscrupulous mind. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Many gnolls want him driven away; and his relatives are trying to arrange a marriage

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Enemies, Family. Occupation: Miller

Voice: Rolls R's

Attributes [hide]

Hugh Bing, Male Human Fighter 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 12
Languages Common, Draconic, Orc
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +4

Possessions: 5000 sp. Violet garnet (1300 gp). Sardonyx (50 gp).


Social Check DCs

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