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Advanced [show]


Lewis Wesley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his black hair in a pixie cut. He is very pretty but has cold, dead eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a font of random trivia from the lore and stories he has discovered

History: He comes from a rich southern family. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Optimist, Logical, Fighting. Bonds: Rich, Attractive. Occupation: Carpenter

Voice: Spits and sputters

Attributes [hide]

Lewis Wesley, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)11 (+0) 7 (-2)11 (+0)
Skills Perception +0, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ralf Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He is bristling with hidden weapons, mostly longbows and sickles. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ralf took refuge in the large cave and found the beat up longbow and armor he uses now. He inherited the family business which he has now maintained for 13 years.

Motivation: Revenge; and someone believes him a fraud

Ideals: Disciplined. Bonds: Criminal record, Nature, Job, Enemies. Occupation: Butcher

Voice: Loud with bravado

Attributes [hide]

Ralf Cumberbatch, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)13 (+1) 15 (+2)16 (+3)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Rhodochrosite (10 gp). Citrine (80 gp). Star rose quartz (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Anthony Darby, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a pastel shirt with thin black vertical stripes and green pants. His chestnut hair is cut short with large spiked bangs in the front. He has a dull look in his brown eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Anthony was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Miller. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Family, Mentor, Has a crush, Job. Occupation: Butcher

Voice: Sore throat, cough

Attributes [hide]

Anthony Darby, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)12 (+1) 11 (+0)9 (-1)
Skills Insight +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Manfred Davenport, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has done his best to style his chestnut hair to look like a famous performer. His eyes are brown and beady.

Personality: Confrontational and typically high on some drug or another. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: To prove his worth to the world; and wants his loneliness to end

Ideals: Athletic, Joker. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Doctor

Voice: Excited and jittery

Attributes [hide]

Manfred Davenport, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)13 (+1) 13 (+1)5 (-3)
Skills Intimidation -1, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Anselm Soames, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. He sports a long black beard, and similarly colored long hair. His amber eyes peer out from beneath his feathered grey hat.

Personality: His tongue was cut out and he uses sign language. He is a font of random trivia from the lore and stories he has discovered

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Athletic, Logical. Flaws: Disease, Antagonistic, Racist. Occupation: Detective

Voice: Old Prospector

Attributes [hide]

Anselm Soames, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 17 (+3)17 (+3) 11 (+0)7 (-2)
Skills Medicine +2, Performance +0
Senses Passive Perception 10
Languages Common, Goblin, Celestial, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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