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Advanced [show]


Dean Snape, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.

Motivation: He is terrified, and will act out of fear; and he is greedy

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Rich. Occupation: Doctor

Voice: Low range voice

Attributes [hide]

Dean Snape, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)13 (+1) 16 (+3)7 (-2)
Skills Deception +0, Stealth +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs


Norman Mitchell, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He sports grey clothing, slightly heavier than average wear. He is an epitome of beauty. He has wavy black hair. He wears a mask on his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is afraid of women and trembles around them

History: He got into the Map Maker business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister.

Flaws: Shy. Bonds: Attractive, Guardian, Job, Family. Occupation: Map Maker

Voice: Laughs frequently while speaking

Attributes [hide]

Norman Mitchell, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)18 (+4) 11 (+0)13 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Terran, Elven, Celestial, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. Citrine (50 gp). Silver pearl (140 gp).


Social Check DCs


John Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and has a large tan mantle and cape that has been intricately interwoven into his red robe. His silver hair is heavily combed to the left. His brown eyes have a joyful gleam in them most of the time.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a habit of throwing himself into exceedingly dangerous situations.

History: His mother raised him in a mountain cabin. John liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Regain custody of his son; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Impulsive. Bonds: Nature, Adventurer, Family. Occupation: Tanner

Voice: Uses lots of figures of speech

Attributes [hide]

John Spaulding, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)17 (+3) 17 (+3)14 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 13
Languages Common, Gnoll, Giant, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2900 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Geoffrey Tattersall, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He wears his hair in dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gifted from a young age, Geoffrey studied abroad. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Bonds: Immigrant, Attractive, Military. Occupation: Spy

Voice: Creaky witch voice

Attributes [hide]

Geoffrey Tattersall, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 31000 sp. 1 Backpack. 1 Spyglass.


Social Check DCs


Tim Conway, Male Human [Permalink]

Personal [hide]

Description: An older man who wears baggy brown pantaloons and a blue scarf, he is not a threatening figure. He sports a flattop hair cut. His amber eyes peer out from beneath his feathered brown hat.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Tim was born with his father's beautiful face. Over the years he perfected his riding and shooting skills. Some 5 years later his spouse died after the birth of his son. Heartbroken, Tim never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Nature, In love. Occupation: Baker

Voice: Jamaican accent

Attributes [hide]

Tim Conway, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)16 (+3) 14 (+2)14 (+2)
Skills Insight +4, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Carved bone or ivory statuette (100 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). An abacus with copper, silver and gold markers (80 gp).


Social Check DCs

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