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NPC Generator

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Advanced [show]


Anthony Morley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a lot of dark rich colors, with gold accents. He keeps his blonde hair in a flapper bob. He wears large thick round spectacles.

Personality: He snorts whenever he laughs or is feeling confident. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Gifted from a young age, Anthony studied abroad. Anthony was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Anthony decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was granted psionic powers by his dying brother.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and regain custody of his daughter

Ideals: Athletic, Gifted. Bonds: Attractive, Family, Criminal record. Occupation: Mortician

Voice: Scottish accent

Attributes [hide]

Anthony Morley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)11 (+0) 9 (-1)17 (+3)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Nicholas Hartford, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a tan poncho over his likewise colored trousers and shirt. His auburn hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Nicholas is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Nicholas was born in the west. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and doesn't want to be a dyer and was forced into it by his family

Ideals: Persistence. Flaws: Sensitive. Bonds: Family, Immigrant, Enemies. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Nicholas Hartford, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 13 (+1)13 (+1) 13 (+1)7 (-2)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 400 gp. 1 Masterwork Heavy wooden shield. 1 Masterwork studded leather.


Social Check DCs


Henry Washington, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is also unnaturally pale. His hair is always cut to a buzz. He has a dull look in his blue eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is greedy; and retire the richest man in the east

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Fisher

Voice: Hissing voice

Attributes [hide]

Henry Washington, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 1 Antitoxin. 1 Alchemist’s fire.


Social Check DCs


Godfrey Marston, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is cut jaggedly and amateurishly. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is lazy, self-centered, vain, and jealous.

History: He was born at the edge of vast island. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He's also a talented Fisher, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Optimist. Flaws: Selfish. Bonds: Rich, Immigrant, Nature, Job. Occupation: Guard

Voice: Raspy

Attributes [hide]

Godfrey Marston, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)15 (+2) 11 (+0)14 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 45000 sp. Smoky quartz (40 gp). 1 Minor magic item.


Social Check DCs


Diggory Marley, Male Human [Permalink]

Personal [hide]

Description: This southern man wears rags and sports a simple walking cane. His clothes are grease stained in places. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: Confrontational and typically high on some drug or another. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: He feels threatened by others.

Flaws: Addict, Fearful, Disease, Insomniac. Bonds: Poor, Immigrant. Occupation: Seamstress

Voice: Smoker's lung

Attributes [hide]

Diggory Marley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)16 (+3) 10 (+0)9 (-1)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common, Sylvan, Giant, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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