Jocelyn Blyth, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He tends to wear a white poncho over his likewise colored trousers and shirt. His blonde hair has been sun bleached extensively. His eyes are gray and beady.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He can't help but pocket interesting objects he comes across
History: He was born the only child of a wealthy merchant. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Dyer they were divorced and he won custody of their daughter. He worked as a Slave Trader, and he later adopted a second daughter.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Criminal record, Family. Occupation: Slave Trader
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Rock crystal (60 gp). Brown-green garnet (50 gp). Star rose quartz (60 gp). 1 Half-Plate. 1 Masterwork Light steel shield. 1 Masterwork Heavy steel shield.
Gunter Beckwith, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. His hair is long and blonde with streaks of black, and is pulled back with small tan clips. His beard is black, braided, and well cared for. His amber eyes lackadaisically let the world flow into them.
Personality: He is witty, but his monotone delivery comes off as unnerving He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Sold as a small child to a wizard, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To prove his worth to the world; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Joker. Flaws: Impulsive. Bonds: Immigrant, Mentor, Debt. Occupation: Bellfounder
Voice: Booming voice
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5
Possessions: 300 gp. 1 Backpack.
Ralf Hartford, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears baggy violet pantaloons and a green scarf. His brown hair is smooth and relatively long. He wears an eyepatch.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Ralf was raised in a hard working conservative environment. After coming to the age of reason, Ralf took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Bellfounder job now, and dutifully fulfills any obligations he has.
Motivation: Many brigands want him driven away.
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Enemies. Occupation: Bellfounder
Voice: Speaks in third person
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 2000 cp.
Aldous Trollope, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His tied-back hair is chestnut. His otherwise smooth face is marked with small tiny scars.
Personality: Calm and collected, he is a well trained Servant. Aldous enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised by priests from a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. He ran away from his former home and has been making his living as a Servant for the past few years.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Ugly, Hedonist. Bonds: Poor, Job, Religious, Mentor. Occupation: Servant
Voice: Hollow voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
John Ainsworth, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a pastel tunic with blue highlights, and long white pants that bunch up around his shoes. He is an epitome of beauty. His blonde hair is braided into rings. His eyes are amber and he is always smoking a pipe.
Personality: He snorts whenever he laughs or is feeling confident. He also is a firm believer in the manly ideal.
History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.
Motivation: Wants to raise his children well; and to reunite with his absent mother
Flaws: Impulsive. Bonds: Attractive, Military, Adventurer, Family. Occupation: Blacksmith
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
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