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NPC Generator

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Advanced [show]


Odo Dryden, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a yellow coat over a blue low-cut shirt, and a broad hat upon his head. His tied-back hair is blonde. His blue eyes peer out from beneath his broad yellow hat.

Personality: He dislikes all the random violence that takes place in the east. He has all his life been fascinated with singing.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. He has worked as a Cartwright like his father before him.

Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and he is unsatisfied with his job

Ideals: Pacifist, Artistic. Flaws: Mundane. Bonds: Job. Occupation: Cartwright

Voice: Dark and ominous

Attributes [hide]

Odo Dryden, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)12 (+1) 9 (-1)9 (-1)
Skills Perception +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2200 sp.


Social Check DCs


Gilbert Compton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a yellow coat over a pastel low-cut shirt, and a deerstalker hat upon his head. His deerstalker hat is riddled with cuts and holes. He wears a mask on his face.

Personality: Eccentric and domineering, Gilbert will drive conversation. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Gilbert and his spouse have recently divorced.

Motivation: Further expansion of business.

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Shoemaker

Voice: Ums and uhs a lot

Attributes [hide]

Gilbert Compton, Male Human Fighter 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 5000 sp. Azurite (12 gp).


Social Check DCs


Thomas Anderton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fitting clothing which further accentuates his frame. He has styled his silver hair well, parting it to the left. His eyes are brown and he is always smoking a pipe.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of a Interpreter, who enjoyed hunting, Thomas was taken on many hunting expeditions. He moved out west to avoid the crime he committed. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has decided he is irredeemable.

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Poor, Nature, Criminal record. Occupation: Brewer

Voice: High pitched, excited

Attributes [hide]

Thomas Anderton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)12 (+1) 16 (+3)16 (+3)
Skills Acrobatics +2, Survival +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 14000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hugh Kirby, Male Human [Permalink]

Personal [hide]

Description: A 5'6" northern man, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. After a long history of fighting, Hugh and his spouse have recently divorced.

Motivation: He feels threatened by others.

Ideals: Joker. Flaws: Antagonistic, Ugly. Bonds: Poor, Immigrant. Occupation: Priest

Voice: Smooth and feminine

Attributes [hide]

Hugh Kirby, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)11 (+0) 13 (+1)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Carved bone or ivory statuette (20 gp). A roughly beaten golden orb (100 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Cory Compton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is greasy and uncared for. His eyes, though not visible through his cowl, are amber.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Ugly. Bonds: Rich, Guardian, Slave, Mentor. Occupation: Locksmith

Voice: High pitched and raspy

Attributes [hide]

Cory Compton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 9 (-1)15 (+2)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Large well-done wool tapestry (400 gp). Old masterpiece painting (600 gp).


Social Check DCs

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