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Advanced [show]


Hubert Spalding, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His black hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He is overprotective of those who hire his services. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised by priests from a young age. Hubert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and to protect his home

Flaws: Forgetful. Bonds: Adventurer, Guardian, Religious, Mentor. Occupation: Hunter

Voice: Hissing voice

Attributes [hide]

Hubert Spalding, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 9 (-1)14 (+2) 14 (+2)13 (+1)
Skills Nature +4, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Undercommon, Elven
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 400 gp. 1 Darkwood Buckler.


Social Check DCs


Godfrey Browning, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He dresses in red turtlenecks beneath a green coat with pastel slacks. His whole body is exceptionally muscular. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes dart from person to person.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: The child of a Architect, who enjoyed hunting, Godfrey was taken on many hunting expeditions. In his 17th year, his parents were killed by a dire rats raid, leaving Godfrey alone in the world. After a stint in an orphanage, he was adopted. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their daughter. He worked as a Adventurer, and he later adopted a second daughter.

Motivation: To protect his home; and revenge

Bonds: Immigrant, Nature, Family, Enemies, Guardian. Occupation: Adventurer

Voice: Mousy voice

Attributes [hide]

Godfrey Browning, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 13 (+1)17 (+3)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 24000 cp. 1 Minor magic item.


Social Check DCs


Frederick Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and red workpants. His shirt is grey, and he wears a heavy red leather apron most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy red hair. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Frederick hails from a village terrorized by drow. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Many drow want him driven away; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Selfish. Bonds: Nature, Enemies, Adventurer. Occupation: Mercenary

Voice: Jamaican accent

Attributes [hide]

Frederick Middleton, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)17 (+3) 8 (-1)13 (+1)
Skills Athletics +5, Deception +3
Senses Passive Perception 9
Languages Common, Undercommon, Halfling, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 700 sp.


Social Check DCs


John Benson, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears just a grey suit. His black hair is smooth and relatively long. He has a dull look in his gray eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a criminal king-pin and mafia family At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He seems to be bored by most things; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Opinionated. Flaws: Mundane. Bonds: Criminal record, In love. Occupation: Spy

Voice: Russian accent

Attributes [hide]

John Benson, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)10 (+0) 9 (-1)10 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Ernest Merton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his golden hair down. He has violet eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. The war was a terrible time for him, and Ernest does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Criminal record, Military. Occupation: Masseuse

Voice: Sensual and smooth

Attributes [hide]

Ernest Merton, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)12 (+1) 10 (+0)17 (+3)
Skills Acrobatics +1, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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