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Advanced [show]


Godfrey Ridley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in an above average manner. He has moderate length silver hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: Godfrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born in a small plains village. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: To be a Glassblower again; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable. Bonds: Attractive, Immigrant, Nature. Occupation: Banker

Voice: Gruff and masculine

Attributes [hide]

Godfrey Ridley, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 7
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 15 (+2)15 (+2) 9 (-1)12 (+1)
Skills Animal Handling +1, Sleight of Hand -1
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Drogo Rutherford, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest and prefers grey and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a moderate pudge and is not very fit. He keeps his brown hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to make people angry or surprised. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the south, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Doctor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Drogo Rutherford, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)12 (+1) 14 (+2)7 (-2)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 25000 cp. Sard (30 gp). Malachite (10 gp). Tiger eye turquoise (10 gp).


Social Check DCs


Robert Cooper, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear black pants and tee shirts. His silver hair is drawn into a tight pony tail with a rose scrunchie. He has violet eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Herbalist, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: He uses money and sex appeal to get what he needs; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Fearful. Bonds: Rich, Family, Attractive. Occupation: Guard

Voice: Spits and sputters

Attributes [hide]

Robert Cooper, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 14 (+2)11 (+0) 7 (-2)12 (+1)
Skills Performance +3, Stealth +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gerard Addington, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tattered old clothes. His hair is white and curly. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When Gerard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his painting dream.

Motivation: His spouse's relatives view him with great suspicion; and he wants nothing more than to rejoin the army

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Military, Family. Occupation: Farmer

Voice: Spits words with contempt

Attributes [hide]

Gerard Addington, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)14 (+2) 13 (+1)11 (+0)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Charles Altham, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in a clean brown cloak covering his clean studded leather. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with his god.

History: Charles was born the youngest of three triplets. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has been a successful dealer in antiques buying low and selling high.

Motivation: Regain custody of his daughter.

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Religious, Family. Occupation: Painter

Voice: Mousy voice

Attributes [hide]

Charles Altham, Male Human Fighter 4
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)14 (+2) 16 (+3)13 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 13
Languages Common, Undercommon, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 14000 cp. 1 Minor magic item.


Social Check DCs

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