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Advanced [show]


Adelard Brandon, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a faded coat and loose pants complete with small hat. His golden hair is braided into rings. He has gleaming, smiling gray eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been a successful dealer in antiques buying low and selling high.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Fighting, Artistic, Entrepeneur. Bonds: Religious, Adventurer. Occupation: Sellsword

Voice: Posh accent

Attributes [hide]

Adelard Brandon, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)12 (+1) 9 (-1)17 (+3)
Skills History +3, Perception +1
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Gunter Alston, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a tight fitting white shirt and pants. His black hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: He is almost excessively polite to everyone, even when angry. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to loving parents in a slum to the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Shy. Bonds: Poor, Mentor. Occupation: Herbalist

Voice: Laughs frequently while speaking

Attributes [hide]

Gunter Alston, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Malachite (11 gp).


Social Check DCs


Percival Cooper, Male Human [Permalink]

Personal [hide]

Description: A 5'3" northern man, he likes to wear ponchos typically of a light violet in addition to tight pants. His chestnut hair is long and unkept. He wears a mask on his face.

Personality: Always inclined to offer people food he seems plenty friendly. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Percival was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Percival's father didn't care for him much, and the feeling was mutual. During his travels, Percival and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Percival discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Percival fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break

Ideals: Philantrophist, Fighting. Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer. Occupation: Barrister

Voice: Smoker's lung

Attributes [hide]

Percival Cooper, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 14 (+2)16 (+3)
Skills Athletics +3, Religion +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Aldous Trollope, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and wears an entirely blue suit with black socks and a vest with buckled shoes. His brown hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He is witty, but his monotone delivery comes off as unnerving Aldous enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich southern family. Aldous was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Sellsword. He has built up a small fortune and can afford his own way.

Motivation: He is content; and to find somewhere to settle down

Ideals: Joker. Flaws: Hedonist, Mundane. Bonds: Rich, Immigrant. Occupation: Sellsword

Voice: Nasally tone

Attributes [hide]

Aldous Trollope, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)12 (+1) 16 (+3)13 (+1)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Chad Bradley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. He wears his blonde hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Chad wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a criminal king-pin and mafia family He moved from fad to fad and when he turned 15 he discovered poetry. He used his abilities to trick people and travel the world for free.

Motivation: Doesn't want to be a Sellsword and was forced into it by his family; and an old rival family wants him found

Ideals: Disciplined, Joker, Artistic. Bonds: Criminal record, Family. Occupation: Sellsword

Voice: Low range voice

Attributes [hide]

Chad Bradley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)15 (+2) 15 (+2)12 (+1)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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