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NPC Generator

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Advanced [show]


Adelard Tattersall, Male Human [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate. He is muscular with a powerful set of arms. His white hair is heavily combed to the right. His amber eyes lackadaisically let the world flow into them.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. The war was a terrible time for him, and Adelard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Adelard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Adelard. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels kind of lost in life.

Flaws: Shy, Depressed. Bonds: Military, Criminal record. Occupation: Shoemaker

Voice: Dutch accent

Attributes [hide]

Adelard Tattersall, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)11 (+0) 15 (+2)14 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Anselm Barney, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears baggy yellow pantaloons and a red scarf. His chestnut hair is styled in orderly dreadlocks. This gray eyed easterner is not easily forgotten.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by orcs. Anselm was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Athletic, Passionate, Gifted. Bonds: Religious, Enemies. Occupation: Healer

Voice: Loud with bravado

Attributes [hide]

Anselm Barney, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)9 (-1) 13 (+1)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Freshwater pearl (9 gp). Lapis lazuli (9 gp). Eye agate (9 gp). 1 Banded mail. 1 Banded mail.


Social Check DCs


Dean Langley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is silver and curly. He wears crescent spectacles with a black brim.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He can't help but pocket interesting objects he comes across

History: Dean was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He moved out east to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: Many dire rats want him driven away; and he has decided he is irredeemable

Ideals: Athletic. Bonds: Enemies, Criminal record, Poor, Adventurer. Occupation: Bellfounder

Voice: Stutters

Attributes [hide]

Dean Langley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Chalcedony (20 gp). Lapis lazuli (11 gp). 2 Antitoxin. 3 Tanglefoot bags.


Social Check DCs


Shane Richie, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an entirely tan suit with black socks and a vest with buckled shoes. He sports a long auburn beard, and similarly colored long hair. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has all his life been fascinated with writing.

History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal writing training, and achieved minor success. Now he works as a writing tutor during his time off.

Motivation: To share knowledge with the world.

Ideals: Optimist, Artistic, Logical. Bonds: Attractive, Poor. Occupation: Barber

Voice: Spits words with contempt

Attributes [hide]

Shane Richie, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)14 (+2) 11 (+0)13 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 80 pp.


Social Check DCs


Everard Blythe, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a well pressed and immaculate suit (or dress). His blonde hair is drawn into a tight pony tail with a dagger scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Everard was born with his father's beautiful face. Through the years after Everard was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Everard's father didn't care for him much, and the feeling was mutual. He is searching for what he claims is his rightful reward.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his brother

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Family, Religious. Occupation: Dyer

Voice: Jamaican accent

Attributes [hide]

Everard Blythe, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 11 (+0)15 (+2) 16 (+3)15 (+2)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Celestial, Aquan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp.


Social Check DCs

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