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NPC Generator

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Advanced [show]


Guy Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who usually wears his brown robe and has his trident always slung over his shoulder. His white hair is still thick. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is greedy.

Ideals: Justice. Bonds: Job, Criminal record, Rich, Adventurer. Occupation: Painter

Voice: German accent

Attributes [hide]

Guy Stapleton, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)6 (-2) 9 (-1)16 (+3)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp. Rose (60 gp). Pink pearl (110 gp). Banded agate (11 gp).


Social Check DCs


Gilbert Blakely, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He has a large pastel mantle and cape that has been intricately interwoven into his white robe. He wears a colorful flower in his auburn hair. He wears large thick round spectacles.

Personality: He is a Mercenary first and foremost. He believes firmly that knowledge should be universal. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born in the south to a Mercenary, Gilbert learned a great deal about his father's area of expertise. A gifted student he started as a Spy, but he got bored and became a Mercenary. He then took over the family business and is one of the better Mercenary for hire.

Motivation: Wants to open a new tavern; and a rival would like him out of the picture

Flaws: Insane, Disease. Bonds: Attractive, Job, Criminal record. Occupation: Mercenary

Voice: Middle-eastern accent

Attributes [hide]

Gilbert Blakely, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Nature +3, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Henry Langston, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He acts crazy and hedonistic. The war was a terrible time for him, and Henry does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Henry was born the youngest of three triplets. His father was a soldier and died while he was still young. Henry was left his father's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their daughter. He worked as a Guard, and he later adopted a second daughter.

Motivation: He loathes his own lifestyle.

Flaws: Hedonist, Depressed. Bonds: Attractive, Military, Family. Occupation: Guard

Voice: Sensual and smooth

Attributes [hide]

Henry Langston, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)13 (+1) 12 (+1)10 (+0)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Percival Westbrook, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses like a well dressed Spy does. He has a white handlebar mustache and slicked back white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Percival took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He has worked as a Spy like his father before him.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Selfish, Impulsive. Bonds: Job, Nature. Occupation: Spy

Voice: Speaks in third person

Attributes [hide]

Percival Westbrook, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)14 (+2) 17 (+3)13 (+1)
Skills Investigation +4, Stealth +3
Senses Passive Perception 13
Languages Common, Celestial, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Hunter Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His blonde hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Hunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He worked as a nervous Cook and found it very stressful. He has drifted from career to career and currently works as a Cook.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Gifted. Bonds: Attractive, Poor, Job. Occupation: Cook

Voice: Gruff and masculine

Attributes [hide]

Hunter Atterton, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)7 (-2) 17 (+3)12 (+1)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 4000 cp. Azurite (6 gp).


Social Check DCs

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