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NPC Generator

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Advanced [show]


Theobald Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a flattop hair cut. His gray eyes are slightly larger than normal.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with vampirism at a very young age, Theobald has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Impulsive, Disease. Bonds: Attractive, Military. Occupation: Carpenter

Voice: Old Prospector

Attributes [hide]

Theobald Hamilton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 8 (-1)11 (+0)
Skills Perception +1, Persuasion +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Rolf Hayhurst, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Rolf is combative with any and all who dare try his patience in the slightest.

History: Rolf was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Meet up once more with his childhood friend.

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Bellfounder

Voice: Eastern European accent

Attributes [hide]

Rolf Hayhurst, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Manfred Alby, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears many layers of old clothing at all times. His golden hair is cut short. His green eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Flaws: Ugly, Depressed, Antagonistic. Bonds: Poor, Mentor, Religious. Occupation: Glassblower

Voice: High pitched, excited

Attributes [hide]

Manfred Alby, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 10 (+0)10 (+0)
Skills Nature +4
Senses Passive Perception 10
Languages Common, Goblin, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Everburning torch. 3 Holy water. 2 Tanglefoot bags.


Social Check DCs


Hubert Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin blue vertical stripes and green pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his red hair well, parting it to the left. His eyes are blue and catlike.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Sold as a small child to a wizard, Hubert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their son. He worked as a Priest, and he later adopted a second son.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Bonds: Attractive, Family, Immigrant, Mentor. Occupation: Priest

Voice: Squeaky

Attributes [hide]

Hubert Stanford, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)19 (+4) 9 (-1)7 (-2)
Skills Deception +0, Investigation +6
Senses Passive Perception 9
Languages Common, Undercommon, Sylvan, Ignan, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Eyepatch with mock eye of sapphire and moonstone (400 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Manfred Fidget, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, but even with his fine clothing he looks run-down. He has dyed his greying red hair a little too much giving a sharp red color. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the west. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Gifted. Flaws: Addict, Antagonistic, Insane. Bonds: Immigrant. Occupation: Server

Voice: Smoker's lung

Attributes [hide]

Manfred Fidget, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)18 (+4) 11 (+0)8 (-1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Abyssal, Goblin, Infernal, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Citrine (70 gp). Deep blue spinel (500 gp). Malachite (16 gp).


Social Check DCs

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