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NPC Generator

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Advanced [show]


Charles Tickle, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a fancy grey suit. His white hair is cut short. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born in a small village he learned the ways of the warrior from his mother. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the west, certain he would find work there.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Fighting, Gifted. Flaws: Greedy. Bonds: Attractive, Immigrant, Family. Occupation: Adventurer

Voice: Hissing voice

Attributes [hide]

Charles Tickle, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 8 (-1)17 (+3) 12 (+1)17 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common, Druidic, Ignan, Orc
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Wymar Lindsay, Male Human [Permalink]

Personal [hide]

Description: This man dresses in blue turtlenecks beneath a white coat with yellow slacks. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His white hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He is witty, but his monotone delivery comes off as unnerving He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Wymar studied abroad. His arcane abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Joker, Gifted. Bonds: Rich, Attractive, Religious. Occupation: Miller

Voice: Pirate accent

Attributes [hide]

Wymar Lindsay, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 8 (-1)8 (-1)
Skills Acrobatics +4, History +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Roger Kirby, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and carries bastard swords. His hair is auburn and curly. He has several tiny sapphire earrings on each ear.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich northern family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Roger grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Roger. He has recently gotten a pet goose that steals things from people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Bonds: Rich, Criminal record. Occupation: Mayor

Voice: Australian accent

Attributes [hide]

Roger Kirby, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)16 (+3) 10 (+0)12 (+1)
Skills Performance +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Ignan, Gnome, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. 8 Acid flasks. 2 Thunderstones.


Social Check DCs


Dustin Byron, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a faded coat and loose pants complete with wide-brimmed hat. His red hair is lengthy and is close to two feet long. His eyes are a pleasant blue.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He never wears the same outfit twice, unless he absolutely has to.

History: He was born the only child of a wealthy merchant. After coming to the age of reason, Dustin took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.

Motivation: Meet up once more with his childhood friend; and to get a good night's sleep

Ideals: Artistic, Entrepeneur, Gifted. Flaws: Insomniac. Bonds: Adventurer. Occupation: Server

Voice: Speaks through clenched teeth

Attributes [hide]

Dustin Byron, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)16 (+3) 17 (+3)13 (+1)
Skills Acrobatics +2, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Druidic, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 1800 sp. Sardonyx (70 gp). Peridot (70 gp).


Social Check DCs


Balimaar Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with green highlights, and long blue pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He sports a flattop hair cut. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is obsessed with a lost civilization.

History: A powerful slaver made him what he is. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and he wants to meet his childhood hero

Ideals: Justice, Athletic. Flaws: Ugly, Insane. Bonds: Adventurer, Mentor. Occupation: Mortician

Voice: Slurs words

Attributes [hide]

Balimaar Churchill, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)16 (+3) 10 (+0)13 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs

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