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NPC Generator

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Advanced [show]


Diggory Tinley, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses like a well dressed Bookbinder does, he is not a threatening figure. His golden hair is slicked back into a classic pompadour. His eyes are gray and he is always smoking a pipe.

Personality: Diggory is depressed about a lot of things. He tends to be a nihilist. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born a particularly ugly child, much to the horror of his parents. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 4 years.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Depressed, Ugly. Bonds: Job, Mentor. Occupation: Bookbinder

Voice: German accent

Attributes [hide]

Diggory Tinley, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)16 (+3) 14 (+2)11 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal, Ignan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 15000 cp. 1 Minor magic item.


Social Check DCs


Godfrey Shirley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses well, wearing red shirts, loose pants, and blazers most of the time. He is an epitome of beauty. His long auburn hair reaches down to his waist. His hazel eyes are slightly larger than normal.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He would rather hide behind his crafts than deal with other people.

History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Guard, but he got bored and became a Soapmaker. He has drifted from career to career and currently works as a Soapmaker.

Motivation: Sabotage a competitor; and balancing his hectic life and new soapmaker responsibilities is difficult

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Poor, Job. Occupation: Soapmaker

Voice: Complex vocabulary, royal

Attributes [hide]

Godfrey Shirley, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)14 (+2) 16 (+3)12 (+1)
Skills Deception +3, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp. Red garnet (90 gp).


Social Check DCs


Lewis Oakley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a white costume with the symbols of magic on his torso, marred by sweets. He sports a long brown beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is obsessed with his god.

History: He was born blind and as such lacked many opportunities for work. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: His religion dominates his actions.

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Religious, Criminal record. Occupation: Glassblower

Voice: Sounds elderly

Attributes [hide]

Lewis Oakley, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 17 (+3)12 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 31000 sp.


Social Check DCs


Alex Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This man wears a violet cloak and cross-gartered pastel stockings. He has a penchant for wearing a ring with an oversized opal on his right hand. His hair is chestnut and curly. His green eyes dart from person to person.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with finding treasure.

History: His father raised him in a mountain cabin. A freak accident while working with his Apothecary mother left him crippled. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Money/treasure; and he's looking for his big break

Ideals: Athletic. Flaws: Disease. Bonds: Rich, Adventurer, Nature. Occupation: Layabout

Voice: Rhymes sentences (sorry)

Attributes [hide]

Alex Birkenhead, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 12 (+1)10 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Gerard Copeland, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has wavy black hair. His face is scarred and worn.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in a small village he learned the ways of the warrior from his father. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gerard took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Human compassion; and money/treasure

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Racist. Bonds: Rich, Nature. Occupation: Unemployed

Voice: Can't modulate volume

Attributes [hide]

Gerard Copeland, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)17 (+3) 16 (+3)11 (+0)
Skills Deception +2, Religion +5
Senses Passive Perception 13
Languages Common, Auran, Abyssal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1500 sp. Silver chalice with lapis lazuli gems (120 gp).


Social Check DCs

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