Randal Stanford, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a lot of dark rich colors, with gold accents. His golden hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He always tries to repair and not replace. It was this mentality that drove him into the Detective business.
History: Born to a pair of adventurers, Randal grew up listening to his father's many stories. His father was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Randal and his spouse have recently divorced.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Detective
Voice: Aggressive tone
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +3
Possessions: 500 gp.
John Trollope, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a well pressed and immaculate suit (or dress), he is not a threatening figure. He has a blonde handlebar mustache and slicked back blonde hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Aggressive, abrasive, and angry, John embodies much of what other species detest in the Humans. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born at the edge of vast forest. He helped his father out around the business and became quite the natural. He struck the Guard job and began his own company from there.
Motivation: Further expansion of business; and he's repulsed by the pc
Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Nature, Job. Occupation: Guard
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 7 (-2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp. 1 Masterwork Uncommon Weapon.
Chad Bradford, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a brown suit, pastel shirt, and tan tie. His hair, while still mostly red, has prominent grey streaks. He wears large thick round spectacles.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses divination through singing.
History: He was born the only child of a wealthy merchant. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He struck the Laborer job and began his own company from there.
Motivation: He is compelled to act according to his religious beliefs; and further expansion of business
Ideals: Gifted, Entrepeneur. Flaws: Secretive. Bonds: Job, Religious. Occupation: Laborer
Voice: Eastern European accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +3
Possessions: Just what you see.
Godfrey Badger, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He is typically in his Mercenary uniform. His hair is long and chestnut with streaks of brown, and is pulled back with small white clips. His beard is brown, braided, and well cared for. His green eyes have a joyful gleam in them most of the time.
Personality: He is irascible and easily irritated. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born the only child of a wealthy merchant. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Godfrey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Godfrey. He ran away from his former home and has been making his living as a Mercenary for the past few years.
Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Mercenary
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 4 Alchemist’s fire.
Peter Tattersall, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear tan pants and tee shirts. He has a slight overbite and is overall scrawny. He has shaved his head bald. His eyes are likewise green. His teeth are white and perfect.
Personality: He is a Bricklayer first and foremost. He believes firmly that knowledge should be universal. He has a small toy that he constantly fidgets with.
History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While studying, he fell in love. They married and had a son. He got away from his former life and has fallen to alcoholism.
Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult; and wishes to resurrect an old love
Flaws: Addict. Bonds: Attractive, Job, Poor, In love. Occupation: Bricklayer
Voice: Low range voice
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 100 gp. Malachite (16 gp). Azurite (16 gp). Chalcedony (80 gp). 1 Minor magic item.
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