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NPC Generator

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Advanced [show]


Godfrey Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a clover on it. His red hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: Godfrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with his god.

History: Godfrey lived on a farm with his father, near the main road leading to a nearby town. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Attractive, Religious, Family, In love. Occupation: Priest

Voice: Rhymes sentences (sorry)

Attributes [hide]

Godfrey Thorpe, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)16 (+3) 13 (+1)12 (+1)
Skills History +5
Senses Passive Perception 11
Languages Common, Aquan, Sylvan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Bernard Acton, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair is heavily combed to the right. His eyes are blue and catlike.

Personality: He exudes charisma. He is a tour de force of persuasion. He is frequently practicing swordplay.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army; and he's attracted to the pc

Ideals: Justice. Bonds: Attractive, Military, Adventurer, Has a crush. Occupation: Hunter

Voice: Switch between two voices

Attributes [hide]

Bernard Acton, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)9 (-1) 17 (+3)16 (+3)
Skills Insight +5, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Gerard Byron, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a violet vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his violet boots flare out at the collars. He wears his chestnut hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A powerful wizard made him what he is. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Athletic. Flaws: Sensitive, Antagonistic. Bonds: Mentor, Criminal record. Occupation: Unemployed

Voice: Raspy

Attributes [hide]

Gerard Byron, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 10 (+0)8 (-1)
Skills Intimidation +1, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Gold and topaz bottle stopper cork (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp).


Social Check DCs


Ralf Rutland, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an entirely green suit with black socks and a vest with buckled shoes. His black hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of western immigrants he idolized his father. A gifted student he started as a Tailor, but he got bored and became a Crown-heir. He became a Crown-heir soon after.

Motivation: He'd like to take his coworkers down a peg; and a deep hatred of illithids

Ideals: Justice. Flaws: Ugly. Bonds: Job, Immigrant, Enemies. Occupation: Crown-heir

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ralf Rutland, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)11 (+0) 15 (+2)10 (+0)
Skills Nature +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 14000 cp.


Social Check DCs


Don Clapham, Male Human [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear, and he perpetually has his lance ready. He has dyed his greying red hair a little too much giving a sharp red color. He has brown eyes and a green hat with a brown feather.

Personality: He acts crazy and hedonistic. He is afraid of women and trembles around them

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Fighting. Flaws: Hedonist, Shy, Disease. Bonds: Rich. Occupation: Performer

Voice: American accent

Attributes [hide]

Don Clapham, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)15 (+2) 12 (+1)11 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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