Solomon Westbrook, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses in black turtlenecks beneath a brown coat with black slacks. He is bald on top and has large silver tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: This man loves poetry and to teach people poetry more than just about anything. He invites people to come help in his community garden.
History: Born to a Soapmaker, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs
Ideals: Artistic, Philantrophist, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Architect
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Kody Livingstone, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears very tight pants and wife beaters, though occasionally he sports a black coat. He keeps his long blonde hair kept up in a rat tail. His blue eyes are passionate and lively.
Personality: Kody speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a great chef.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Impeccable, Gifted. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Hunter
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 14000 cp. Gold and topaz bottle stopper cork (600 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Half-Plate.
Randal Staurheim, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a simple black robe with blue stripes complete with hood. He keeps his black hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: Eccentric and domineering, Randal will drive conversation. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants a kiss; and he's looking for his big break
Ideals: Extrovert, Entrepeneur. Bonds: Adventurer, Rich, Has a crush. Occupation: Interpreter
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Azurite (10 gp). Lapis lazuli (10 gp). Rose (70 gp).
Don Conway, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is wearing a long, green, dusty cloak. He is tall, broad shouldered and powerfully built. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He plays an instrument quite well.
History: Born to a pair of adventurers, Don grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He ran away from his former home and has been making his living as a Engraver for the past few years.
Motivation: He is currently in port desperately looking for someone to get him out; and obtaining odd cultural human artifacts is his passion
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Adventurer, Job, Slave. Occupation: Engraver
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. Blue star sapphire (500 gp). Zircon (20 gp).
Manfred Kitchur, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a white shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His hair is brown and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Manfred was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his brother's freedom.
Motivation: Marry his brother to traveling adventurers.
Flaws: Ugly, Mundane. Bonds: Military, Family, Poor. Occupation: Navigator
Voice: Jamaican accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: Golden yellow topaz (400 gp). Sardonyx (70 gp).
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