Cory Emsworth, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is bald on top and has large brown tufts of hair around his ears. His eyes, though not visible through his cowl, are hazel.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He misses his home and complains about the freezing weather, even in summer.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his mother's forge. He became a Mayor soon after.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Immigrant, Job, Adventurer. Occupation: Mayor
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Elven
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Raymond Wellington, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His thin eyebrows rest above his beady brown eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He enjoys reading and quiet.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He dropped out of school before completing his studies. He left for the north, certain he would find work there.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Logical. Flaws: Ugly, Selfish. Bonds: Immigrant, Religious. Occupation: Dyer
Voice: Australian accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Henry Morley, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Server does. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a broad hat to cover his moderate length auburn hair. His violet eyes are slightly larger than normal.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Henry was raised in a hard working conservative environment. His childhood dream was to be a Stableman, but he was a colossal failure. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Further expansion of business; and wishes to resurrect an old love
Bonds: Job, Attractive, Guardian, In love. Occupation: Server
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 9000 cp.
Tim Lindsey, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His tied-back hair is red. His gray eyes lackadaisically let the world flow into them.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Courier for hire.
Motivation: Wants to open a new tavern; and wishes to resurrect an old love
Ideals: Optimist. Flaws: Mundane. Bonds: Job, Military, In love. Occupation: Courier
Voice: Australian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 6 (-2) | 10 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 5000 sp. 1 Half-Plate. 1 Full Plate.
Heward Marston, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear flannel. He wears his blonde hair up in a very large beehive style do. His hazel unseeing eyes seem to look past you.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's looking for his big break; and wants a kiss
Ideals: Athletic, Gifted. Flaws: Disease, Ugly, PTSD. Occupation: Marshal
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 14 (+2) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Druidic, Aquan
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
Possessions: 500 gp.
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