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NPC Generator

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Advanced [show]


Godfrey Langley, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze. He has wavy chestnut hair. He wears round tiny glasses practically rammed into his face.

Personality: Always inclined to offer people food he seems plenty friendly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. He has built up a small fortune and can afford his own way.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Philantrophist, Logical. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Godfrey Langley, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 10 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 5 (-3)14 (+2) 11 (+0)18 (+4)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 9000 sp. A pair of silk slippers encrusted with tiny pearls. (140 gp). Silver ewer (10 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item.


Social Check DCs


Adam Gentry, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his hazel eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He believes the world needs to unite to get rid of dire rats once and for all.

History: The child of western immigrants he idolized his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and to get a good night's sleep

Flaws: Insomniac. Bonds: Nature, Enemies, Immigrant, Job. Occupation: Farmer

Voice: French accent

Attributes [hide]

Adam Gentry, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)10 (+0) 17 (+3)8 (-1)
Skills Deception +1, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Lewis Thorpe, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a custom-built plate barding that's adorned with white lining and desert motifs. His silver hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. The war was a terrible time for him, and Lewis does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He loathes his own lifestyle; and to end his boredom

Ideals: Passionate. Flaws: Depressed, Mundane. Bonds: Military, Religious. Occupation: Bounty Hunter

Voice: Jamaican accent

Attributes [hide]

Lewis Thorpe, Male Human Fighter 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 12 (+1)10 (+0) 14 (+2)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1

Possessions: 3000 sp.


Social Check DCs


Alexandre Fidget, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he very much looks the part of a Scribe. His moppish auburn hair is in a traditional bowl cut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He exudes charisma. He is a tour de force of persuasion. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised in a forest tribe. He worked as a nervous Scribe and found it very stressful. By chance he met his sister recently and the two have been together since.

Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and he has passion for adventuring and risk

Bonds: Job, Attractive, Adventurer, Nature, Family. Occupation: Scribe

Voice: pre-pubescent

Attributes [hide]

Alexandre Fidget, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)18 (+4) 11 (+0)17 (+3)
Skills Acrobatics +3, Religion +6
Senses Passive Perception 10
Languages Common, Goblin, Celestial, Infernal, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +6

Possessions: 3200 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Heward Enfield, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in collared shirts and wears a proper scarf over his head. His blonde hair is knotted and matted. He wears a mask on his face.

Personality: Heward is depressed about a lot of things. He tends to be a nihilist. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.

Motivation: He is wracked by social anxiety.

Ideals: Artistic. Flaws: Ugly, Depressed, Fearful. Bonds: Poor. Occupation: Stableman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Heward Enfield, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)11 (+0) 10 (+0)13 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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